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Samurai Ragnarok Resources

The legs don't look like there moving so it looks kinda off the way things sway. By making more of a leg bending motion, the pant strings and arm stray would look more fluent. Also do to the absence of shading, ts hard to see some of the finer details on the shirt and pants.
 
If you're goign to go with the new style please tell me you're going to have deeper shading than just the flats that are present? Thats really my only gripe with that new style. I love the sprites though more than anything because they're a breath of fresh air.

But it comes down to which one you can get done faster in the end of it all.
 
@Devon Jacobs • Thank you for the compliment. But I shall be adding more shading soon...

@Makasu • Actually, no... there will be the traditional Cel-Shading that i used on the sprites included on the sprites. But i'm working to get the animation up to code so that it looks fluid (or as close as i can get it)

@Ynlraey • I'm attempting to do something different, and something thats fun that could be used for multi-purpose...

This was the new recreated animation for the "illustratored" sprite
http://img.photobucket.com/albums/v304/ ... ewidle.gif[/img]

and this was the run animation that was also created with the flash in mind
http://img.photobucket.com/albums/v304/ ... Newrun.gif[/img]

My Flash Project for Class
This was a project that i did for class that showcases the illustrator transition to both sprites and flash (thus Multi-Purpose)
However, i'm attempting to get better to release a Flash Game with more backstory on Samurai Ragnarok that would use the sprites
that are created for the battle system.
http://darksydaz.deviantart.com/art/Kat ... -102047146
 
Hm, your that Darksydaz person I watched on DeviantArt..... anyway I like sprites, but if you can pull of the new style, Then I have a feeling I would love it, but running seems kinda slow...
 
Gave you my take on this already.

and the knee bounce thing i mentioned is really important. because i just noticed her ties on the front bounce. with no body movement to make them do so. So needs the leg motion we discussed.
 

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