Marked":2us50epd said:
the biggest problem that I see is storing member data such as accounts
From a security standpoint, that is
the biggest problem 100% definitely.
Amy, you want to avoid storing user accounts at all costs. If you can, make it so the user has to login via Twitter/Facebook/Google/whatever and this dev kit lets the developers select the service they want to use.
Maybe have phpBB as a hidden option, but you should be discouraging devs from storing anything. Prebuilt by someone else is always better as it moves the security problems away from you and onto some other chump to deal with!
Tying those accounts to game-data can be done in whatever way you want after that. If you're going to go with MySQL or an HTML5 database (basically a file on a webserver) you don't want to be constantly uploading/downloading as that will chew up bandwidth. You need to package the changes up and send them when something significant occurs (change scene, battle start, closed menu after changing equipment).
The most ideal system would be an Amazon S3 service as the bandwidth consumption will be what you pay for, rather than paying for a fixed bandwidth that gets killed in under a month.