Okay, what I'd like to know is if there is a script or tutorial that explains how to add different options for different characters in battle.
Example: I'd like to have a white mage in my game have the word "White Magic" in place of "Skill" but I'd also like to have my black mage have the word "Black Magic" instead of Skill. And "Swordplay" for Fighters, "Red Magic" for red mages, ect.
References: If anyone has played FFVI or FFVI : The After Years, you may notice that the character's there have special attack options just for that character. (IE: Rosa, the white mage, has "Blessing" and "White Magic", Ceodore (FFVI:After Years)has "White Magic" and "Awaken", Kain has "Jump") This is what I'm aiming for in RMXP.
If anyone knows how to do this, please reply.
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Current Projects
Code of a Hero
Code of a Hero 2: Forgotten Memories
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R66
Example: I'd like to have a white mage in my game have the word "White Magic" in place of "Skill" but I'd also like to have my black mage have the word "Black Magic" instead of Skill. And "Swordplay" for Fighters, "Red Magic" for red mages, ect.
References: If anyone has played FFVI or FFVI : The After Years, you may notice that the character's there have special attack options just for that character. (IE: Rosa, the white mage, has "Blessing" and "White Magic", Ceodore (FFVI:After Years)has "White Magic" and "Awaken", Kain has "Jump") This is what I'm aiming for in RMXP.
If anyone knows how to do this, please reply.
________________________________________
Current Projects
Code of a Hero
Code of a Hero 2: Forgotten Memories
________________________________________
R66