Hello there! This is my first post on the forum so nice to meet you all. :smile:
Quite a simple request I think, maybe...I was hoping that someone may have an idea how to modify such scripts as to add a second "Skill" option on the battle field. So I mean like...Attack, Skill, Some other Skill, Defend, Item. Defend isn't really in my interest so that could disappear if needs be.
Just to clarify, I'm using the ordinary battle system on RMXP. The second skill option I'd like would just involve normal skills such as the ones available on the "Skill" Menu, featured on the "Skills" tab on the Database along with the others but appear under the second Skill option.
If this is super easy for some of you helpful and willing geniuses browsing this thread, is it possible to have three categories with three seperate skill options on the menu? Like "Magic", "Physical" and "Conversion" or something?
Many thanks, I don't know if it means anything but if you think there may be an issue with additional scripts, I'm using KGC's Limit Break Script (implying values over 9999 etc...not FFVII Limits), RPG Advocate's Change Party Script, XRXS's Battleback Movement Script, Mimi's Battle Music, Mimi's Battleback Changer and SephirothSpawn's Encounter Control (with no SDK).
Thank you very much in advance! :thumb:
Quite a simple request I think, maybe...I was hoping that someone may have an idea how to modify such scripts as to add a second "Skill" option on the battle field. So I mean like...Attack, Skill, Some other Skill, Defend, Item. Defend isn't really in my interest so that could disappear if needs be.
Just to clarify, I'm using the ordinary battle system on RMXP. The second skill option I'd like would just involve normal skills such as the ones available on the "Skill" Menu, featured on the "Skills" tab on the Database along with the others but appear under the second Skill option.
If this is super easy for some of you helpful and willing geniuses browsing this thread, is it possible to have three categories with three seperate skill options on the menu? Like "Magic", "Physical" and "Conversion" or something?
Many thanks, I don't know if it means anything but if you think there may be an issue with additional scripts, I'm using KGC's Limit Break Script (implying values over 9999 etc...not FFVII Limits), RPG Advocate's Change Party Script, XRXS's Battleback Movement Script, Mimi's Battle Music, Mimi's Battleback Changer and SephirothSpawn's Encounter Control (with no SDK).
Thank you very much in advance! :thumb: