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Dead Content Project CREPUSCULUM - Now Complete!

Dead content awaiting restoration.
Ratty524;223840 said:
Good, btw the part I'm stuck on is just figuring out how to get out of that apartment, it's a game-stuck more than an bug-stuck. I might figure it out eventually.

I'm stuck there as well.....

KitanaSanti said:
Ratty, check the elevator right outside your room. Then just go around checking everything.
I've checked the eleveator numerous times... It just tells me I have to find the wires. I've gone into all the rooms [the two your able to] and checked everything. I've tried going down the stairs, but the damn super hasn't fixed them yet.

I've tried going into the super's room but he locked it. I found that wierd thing on the floor, but can't pick it up. I can't even find it again after the intial cutscene.

I'm completely stuck.
 

CERU

Member

KitanaSanti;224178 said:
I liked the police station myself. What are you planning on doing to it?

Wider hallways, different screentones. It was originally developed with the intention of use of a gun, but it didn't work out, and yet the narrow hallways remained. So I've been severely limited in the amount of enemies that I could actually place in the the police station.

P.S. There is another police precinct in the next game, but it's not nearly as explorable as this one.

And yes, check the plants!
 

cubia

Member

Urr.. I'm stuck to at the plant, and I see whats in it, but I don't really get what I should do? I've tried some things with Use/Move but it didn't work.. Think someone could Help? :/
 

CERU

Member

cubia;224249 said:
Urr.. I'm stuck to at the plant, and I see whats in it, but I don't really get what I should do? I've tried some things with Use/Move but it didn't work.. Think someone could Help? :/

Ooh Nederlands. :3

And thanks Firestalker.
 
I just finished this today... and got a B rank the first time around, so I'm pretty proud of myself. I think the only thing preventing me from getting an A was the number of herbs I used on the final boss. I had already used two, and then I used around 3 in order to actually survive. That boss was tough! Anyway, this game was awesome CERU. It's very cool to see a complete game floating around here. It's pretty inspiring, and now I want to go finish the intro to my game.

I do, however, think that it would have been cooler if there was a little more character development (and maybe another boss fight or two, but that matters less to me than the characters). As much as I loved the game, I felt as if, by the end, I didn't really know the characters all that well. Chris and Ellie were still very much mysteries by the end, and we never find out why the hell they're even in Black River in the first place. Also, Alexis is still a bit of a mystery to me... Alot of the time it seems like she's just there to say "Oh... my... god!" or something along those lines, and would be nice if she talked a little about her life before Black River at some point. (though maybe this is covered in the A rank ending? I'm not sure since I haven't gotten it) Anyway, just my humble opinion. Other than the lack of character development, this was a really fun game to play. All the puzzles were fairly well done, and I LOVED the atmosphere.
 

CERU

Member

Arcanum;224440 said:
I just finished this today... and got a B rank the first time around, so I'm pretty proud of myself. I think the only thing preventing me from getting an A was the number of herbs I used on the final boss. I had already used two, and then I used around 3 in order to actually survive. That boss was tough! Anyway, this game was awesome CERU. It's very cool to see a complete game floating around here. It's pretty inspiring, and now I want to go finish the intro to my game.

I do, however, think that it would have been cooler if there was a little more character development (and maybe another boss fight or two, but that matters less to me than the characters). As much as I loved the game, I felt as if, by the end, I didn't really know the characters all that well. Chris and Ellie were still very much mysteries by the end, and we never find out why the hell they're even in Black River in the first place. Also, Alexis is still a bit of a mystery to me... Alot of the time it seems like she's just there to say "Oh... my... god!" or something along those lines, and would be nice if she talked a little about her life before Black River at some point. (though maybe this is covered in the A rank ending? I'm not sure since I haven't gotten it) Anyway, just my humble opinion. Other than the lack of character development, this was a really fun game to play. All the puzzles were fairly well done, and I LOVED the atmosphere.

Go for it! I'm glad to see that you enjoyed my game.

I'm sorry my post is so long, but it's hard for me to summarize my feelings anymore:

I understand your feelings. One of the biggest problems in Crepusculum 2 was creating realistic dialog where the characters didn't just start talking for no reason, yet still revealing important plot information. When you are swept up into a situation like that of Crepusculum's you tend to stop thinking about the past or the far off future and focus on the moment. Also, instead of having Alexis think outloud through the entire game I wanted the player to come to the same conclusions that she has, and assume that the player has read all of the notes. It's difficult to create a survival horror storyline, because almost everything must happen for a reason. A character's thought process is a lot different in a horrifying situation, than that in an RPG when there is plenty of time for a character to stop and think.

A further exploration of the characters is really what Crepusculum 2 is about, so you'll find a lot more about the characters of the original game, and several new characters will be introduced. Crepusculum 1 is more of an exploration of the city itself and the dangerous religion native to it (and in a sense, the city is a character in itself).

Also, throughout the game there is more to Alexis than "Oh no!" Although I did not give her a significant backstory in this game, because I didn't really feel that one was necessary (must all heroes have some sort of inner turmoil?), I did try to show her strong personality and her good nature throughout the title. Instead of just surviving for herself, she grows driven to save and protect a small child, which I view to show that she has a very good heart as a person.

So, in conclusion, wait for Creps 2! So much more about the characters will be revealed! (And FYI I had already planned to do this; Creps 2 was literally planned out while Creps 1 was in production).

I'm going to start listing everyone's scores on the main page. :3

So people, post your scores in the thread! When you get a better score I'll update it.
 
cubia;224249 said:
Urr.. I'm stuck to at the plant, and I see whats in it, but I don't really get what I should do? I've tried some things with Use/Move but it didn't work.. Think someone could Help? :/

I don't get it either. xD
 
OH! I think I get it now. xD By the way I don't think I've said this but I like how you've done this game. It totally gives the creepy feel that you've intended.
 

CERU

Member

KitanaSanti;225096 said:
Hey CERU, check out the Game Academy grades. They used your game as a basis for their latest assignment! :love02:

W-What? Really? I'll have to go check that out!

And uhm, when I release the final version of Creps ... what does it take to get a review?
 
This game is pretty sweet so far, and quite interesting. But I suck at puzzles so I didn't get very far; I couldn't figure out what to do...

How do you get into the super's room to get the other battery? I've tried every door, etc. and I can't figure it out...
 
lol yeah I still can't figure it out...how do I move the leaves? Am I supposed to type something in after selecting "move"? It's confusing...
 

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