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There is no system to what games get reviewed right now. I do intend on playing it though based off the things I have heard from Rye. I am especially a big fan of the horror genre. I'll be sure to at least leave you some feedback if I don't manage to get around to writing a review.
You type in ... get this ... "LEAVES" if you want to MOVE the LEAVES.
ArtBane;225337 said:
There is no system to what games get reviewed right now. I do intend on playing it though based off the things I have heard from Rye. I am especially a big fan of the horror genre. I'll be sure to at least leave you some feedback if I don't manage to get around to writing a review.
MOVE: LEAVES
Whenever you find the command menu you have to either USE, MOVE, or COMBINE an item in your possession or in the near area. Make sure to use all caps when entering something in, otherwise it won't work.
MOVE: LEAVES
Whenever you find the command menu you have to either USE, MOVE, or COMBINE an item in your possession or in the near area. Make sure to use all caps when entering something in, otherwise it won't work.
You need to get the other plug from the super's room. You can find the key in one of the plants. If you have any trouble with the plants check out CERU and my previous spoilers.
Karnage: I didn't have too much difficulty until the glowing keys, and the end boss.
ImmuneEntity: Yes it all has to be capitalized.
Project CREPUSCULUM Walkthrough
Alexis' Apartment:
When the power goes out you gain control of Alexis. Make your way to her dresser and check both drawers to receive Stun Gun, Stun Gun Note, and Battery. Examine the blue chest in the room to save before leaving.
Outside of Alexis' room there is an elevator, but with the power out it won't work. Let's get the battery plugs the EMERGENCY sign lists. First stop is the room in the top right corner of the floor. Check the vent in the top right corner of the room to receive your first Battery Plug.
Now, we need a way into the Super's room. Leave the current room and examine the potted plant in the corner. It looks like there are leaves covering something. Examine the plant again to see the options USE, MOVE, and COMBINE. We need to move the leaves so choose MOVE, and then type in capitals LEAVES. The leaves will move revealing the Super's key. Take the key then make your way down the top hallway to unlock the Super's room. Inside you'll find a glowing spot where you'll receive: Battery Plug, and Hammer.
With both Battery Plugs make your way back to Alexis' room to save, then head to the elevator. To get the elevator working you must USEBATTERY PLUGS. Once the elevator makes a grinding noise you'll know it's working, so examine the door to enter and escape the scary shadows chasing you around the floor.
Watch the lovely cut scene until you regain control of Alexis. Be careful to avoid touching the zombies. If you do, you'll automatically zap them with the stun gun until the battery runs out. Make sure to use another battery when the stun gun empties or you?ll receive damage every time you're touched by a zombie!
Make your way down while avoiding the zombies to reach the exit of the apartment building. Once outside you'll get to watch another nice cut scene. When you have control, grab the glowing (item name to be filled in at a later time) to the right before running to the left along the street. When you see a blonde little girl in a night gown it'll trigger a cut scene.
When the power goes out you gain control of Alexis. Make your way to her dresser and check both drawers to receive Stun Gun, Stun Gun Note, and Battery. Examine the blue chest in the room to save before leaving.
Outside of Alexis' room there is an elevator, but with the power out it won't work. Let's get the battery plugs the EMERGENCY sign lists. First stop is the room in the top right corner of the floor. Check the vent in the top right corner of the room to receive your first Battery Plug.
Now, we need a way into the Super's room. Leave the current room and examine the potted plant in the corner. It looks like there are leaves covering something. Examine the plant again to see the options USE, MOVE, and COMBINE. We need to move the leaves so choose MOVE, and then type in capitals LEAVES. The leaves will move revealing the Super's key. Take the key then make your way down the top hallway to unlock the Super's room. Inside you'll find a glowing spot where you'll receive: Battery Plug, and Hammer.
With both Battery Plugs make your way back to Alexis' room to save, then head to the elevator. To get the elevator working you must USEBATTERY PLUGS. Once the elevator makes a grinding noise you'll know it's working, so examine the door to enter and escape the scary shadows chasing you around the floor.
Watch the lovely cut scene until you regain control of Alexis. Be careful to avoid touching the zombies. If you do, you'll automatically zap them with the stun gun until the battery runs out. Make sure to use another battery when the stun gun empties or you?ll receive damage every time you're touched by a zombie!
Make your way down while avoiding the zombies to reach the exit of the apartment building. Once outside you'll get to watch another nice cut scene. When you have control, grab the glowing (item name to be filled in at a later time) to the right before running to the left along the street. When you see a blonde little girl in a night gown it'll trigger a cut scene.
If you read the gameplay note it should explain that it has to be in All Caps for you.
KitanaSanti;225362 said:
Karnage: I didn't have too much difficulty until the glowing keys, and the end boss.
ImmuneEntity: Yes it all has to be capitalized.
Project CREPUSCULUM Walkthrough
Alexis' Apartment:
When the power goes out you gain control of Alexis. Make your way to her dresser and check both drawers to receive Stun Gun, Stun Gun Note, and Battery. Examine the blue chest in the room to save before leaving.
Outside of Alexis' room there is an elevator, but with the power out it won't work. Let's get the battery plugs the EMERGENCY sign lists. First stop is the room in the top right corner of the floor. Check the vent in the top right corner of the room to receive your first Battery Plug.
Now, we need a way into the Super's room. Leave the current room and examine the potted plant in the corner. It looks like there are leaves covering something. Examine the plant again to see the options USE, MOVE, and COMBINE. We need to move the leaves so choose MOVE, and then type in capitals LEAVES. The leaves will move revealing the Super's key. Take the key then make your way down the top hallway to unlock the Super's room. Inside you'll find a glowing spot where you'll receive: Battery Plug, and Hammer.
With both Battery Plugs make your way back to Alexis' room to save, then head to the elevator. To get the elevator working you must USEBATTERY PLUGS. Once the elevator makes a grinding noise you'll know it's working, so examine the door to enter and escape the scary shadows chasing you around the floor.
Watch the lovely cut scene until you regain control of Alexis. Be careful to avoid touching the zombies. If you do, you'll automatically zap them with the stun gun until the battery runs out. Make sure to use another battery when the stun gun empties or you?ll receive damage every time you're touched by a zombie!
Make your way down while avoiding the zombies to reach the exit of the apartment building. Once outside you'll get to watch another nice cut scene. When you have control, grab the glowing (item name to be filled in at a later time) to the right before running to the left along the street. When you see a blonde little girl in a night gown it'll trigger a cut scene.
And I'm putting your walkthrough on the first page. Also, a note: Did you know that what items you do and don't pick up actually affects what items are avaliable to you later in the game? For example, if you don't pick up one item in the very beggining, another item may return to you much better (or even worse) later on.
I didn't actually write down what affects what, but I do know that if you don't pick up that very first item in the streets it actually lets you pick up a better item in the subway. I thought this would add an interesting effect to the game.
Alright, I'll replay tonight and find out what it is. I wish there were a few more save slots so I can go back for the walkthrough to make sure I get everything.
Oh! Psst:
I noticed in the...police station I think it was. The office room there's a glowing item to the left, but I never could figure out how to reach it. Want to give me a hint?
ooh
no but when i was in the sewers, and i was running away with that little girl, it showed a cutscene where the main hero runs threw a door but the the game just stops and i cant move.
Do you have the most recent version? Because I had that bug back when I had v. 1.3, and it was fixed in 1.4... So just download the new version and then copy your save into the new version's game folder, and you're set. You should at that point be able to walk through the sewers through the room you're talking about and the glitch won't happen.