I have a summon character idea in the works for my game, where you use a skill and the character becomes a party member. He acts as a normal party member, but when he uses his skill he gets knocked out. Once the battle ends, whether he used the skill or not, the character is removed from the party.
Basically, I'd like a script that removes [Hero ID 5, 6, 7, etc] from the party whenever any battle is finished. It sounds easy but I can't script if my life depended on it
I'm not sure if this would cause a problem, but please make sure the script still works even if the player chooses NOT to summon a character.
If you need any more info I will gladly help, but I think it's more or less explanatory:thumb: I have faith in you guys, thanks in advance. No doubt, you WILL receive recognition in my game for your actions.
Oh, and just to clarify. I already have the skill and events for the summon to appear. I just need him to disappear right after the battle ends. Thanks again
Basically, I'd like a script that removes [Hero ID 5, 6, 7, etc] from the party whenever any battle is finished. It sounds easy but I can't script if my life depended on it
I'm not sure if this would cause a problem, but please make sure the script still works even if the player chooses NOT to summon a character.
If you need any more info I will gladly help, but I think it's more or less explanatory:thumb: I have faith in you guys, thanks in advance. No doubt, you WILL receive recognition in my game for your actions.
Oh, and just to clarify. I already have the skill and events for the summon to appear. I just need him to disappear right after the battle ends. Thanks again