Current Status: Setup Phase
When the 1.8 Update is released, I will be hosting a Minecraft server, open to any HBGames members who want to get involved!
INFORMATION ON MINECRAFT:
"Minecraft is a game about placing blocks to build anything you can imagine. At night monsters come out, make sure to build a shelter before that happens. It also has music by C418! So far 11,204,209 people have registered and 2,949,139 people bought the game." - Website
Minecraft's Website: http://www.minecraft.net/
http://www.youtube.com/watch?v=m_yqOoUMHPg
Minecraft's Website: http://www.minecraft.net/
http://www.youtube.com/watch?v=m_yqOoUMHPg
INFORMATION ON THE SERVER SOFTWARE:
This server will be run with BUKKIT.
"Bukkit is an up-and-coming Minecraft Server mod that will completely change how running and modifying a Minecraft server is done - making managing and creating servers easier and providing more flexibility. Learning from the mistakes made by other mods, Bukkit aims to be different and fill the void left by them: built from the ground up we've focused on performance, ease-of-use, extreme customisability and better communication between the Team and, you, our users. The overall design of Bukkit has been inspired by other mods and our experience as Minecraft players just like yourselves, giving us a unique perspective and advantage going into the creation of the Bukkit Project." - Website
Bukkit's Website: http://bukkit.org/
What does this mean? I can easily add [most] any mod or enhancement that you like.
Research them & recommend the ones you like most!: http://plugins.bukkit.org/
(Note that I will add things only when I believe them to be good for the server, and only when I feel that they will not conflict with any other mods or unbalance gameplay.)
"Bukkit is an up-and-coming Minecraft Server mod that will completely change how running and modifying a Minecraft server is done - making managing and creating servers easier and providing more flexibility. Learning from the mistakes made by other mods, Bukkit aims to be different and fill the void left by them: built from the ground up we've focused on performance, ease-of-use, extreme customisability and better communication between the Team and, you, our users. The overall design of Bukkit has been inspired by other mods and our experience as Minecraft players just like yourselves, giving us a unique perspective and advantage going into the creation of the Bukkit Project." - Website
Bukkit's Website: http://bukkit.org/
What does this mean? I can easily add [most] any mod or enhancement that you like.
Research them & recommend the ones you like most!: http://plugins.bukkit.org/
(Note that I will add things only when I believe them to be good for the server, and only when I feel that they will not conflict with any other mods or unbalance gameplay.)
INFORMATION ON THE MINECRAFT 1.8 UPDATE:
Notch's Development Blog: http://notch.tumblr.com/
"Most of the basics of the game engine is in place, so it’s time to flesh this game out into something more gamey. More content, more exploration, more things to do, and interesting combat! Once this update is out, there will only some tweaks, optimizations and code cleanups left to the core game before we can call it a full release.
We’ve got a list of some 40+ things we want to add to the game, some small, some big. Some huge. We’ve finished a fair number of the items, but there’s still a significant amount of work left. While I can’t reveal the date yet for various reasons, we do have a release date for the Adventure Update in mind, and we’re hoping we’ll be able to hit it.
Jens and I are keeping the exact contents of the update secret, but we do leak some information every now and then to keep people interested and to stop us from going insane. For the most immediate spoilers, you can follow us on Twitter (@notch and @jeb_), or on Google+ (+Markus Persson and +Jens Bergensten).
Here are a few of the things we’ve revealed so far:
NPC villages
Randomly generated dungeons
New biome code
Fully working Creative Mode (and individual admins can enter Creative Mode on a Survival Mode server if they choose)
Critical hits
Sprinting
More farming options
As soon as I can reveal the release date we’re aiming for, I will!
Oh, and the modding support is happening, honest."
"Most of the basics of the game engine is in place, so it’s time to flesh this game out into something more gamey. More content, more exploration, more things to do, and interesting combat! Once this update is out, there will only some tweaks, optimizations and code cleanups left to the core game before we can call it a full release.
We’ve got a list of some 40+ things we want to add to the game, some small, some big. Some huge. We’ve finished a fair number of the items, but there’s still a significant amount of work left. While I can’t reveal the date yet for various reasons, we do have a release date for the Adventure Update in mind, and we’re hoping we’ll be able to hit it.
Jens and I are keeping the exact contents of the update secret, but we do leak some information every now and then to keep people interested and to stop us from going insane. For the most immediate spoilers, you can follow us on Twitter (@notch and @jeb_), or on Google+ (+Markus Persson and +Jens Bergensten).
Here are a few of the things we’ve revealed so far:
NPC villages
Randomly generated dungeons
New biome code
Fully working Creative Mode (and individual admins can enter Creative Mode on a Survival Mode server if they choose)
Critical hits
Sprinting
More farming options
As soon as I can reveal the release date we’re aiming for, I will!
Oh, and the modding support is happening, honest."
Also, note that I will be using my admin abilities to their full extent. We will have a starting area I have pre-built, that you will be allowed to modify as you see fit. If you have a big project in mind and need materials, I will supply you with them. I will also be appointing 1 or 2 other admins that can and should do the same. I'll hire admins & mods later.
How can I get involved right now?
Right now, we are in the PLANNING stage.
I want our server to be exactly as we all want it before it is started!
So here's a form! Fill it out, and also add in whatever else you'd like to add. Have any Bukkit mods you're interested in? Do you have any original MCSchematics to share that you'd like inserted? Whatever, doesn't matter!
FORM:
1.) What kind of GAMEPLAY would you like to see in the world? A purely creative type, with HUGELY abundant resources and stunted monsters? A survival type, where resources are more scarce, and we are forced to work together to survive? A normal, vanilla-esque type, with equal challenge vs. resources? Or another type?
2.) What type of GEOLOGY would you like most? Vast deserts? Floating islands? A waterworld, full of oceans and small islands? A healthy mix? Or other?
3.) Would you like PvP to be permanently enabled? If yes, would you prefer us to be at war, rather than cooperative? (Note: Server will probably only allow approx. 10-15 people on at once before lag gets bad).
4.) What type of abilities would you like us to give you? Do you want things to be more lenient, where players can teleport or fly or use TNT etc., or are you worried about griefing/imbalance, and would rather the restrictions to be somewhat tighter (to avoid possible problems)?
5.) Will you want a hosted version of the known map to reference? (Note: may strain the server a little).
6.) Will you want the world to be pristine & untouched, or will you want me to hide a bunch of treasures, dungeons, secrets, and mazes etc. inside it?
That seems like a good place to start!
Let's have those answers!
I'll do periodical votes & we can discuss more on how we want it to be set up.
Note that I have MCEdit & many other Minecraft modding tools. I can set things up pretty much however you like. It's just up to you guys to say it & agree on it :D