Hey man. I finally got around playing Odyssey. I'm sorry it took so long, but I've had two tests since we last talked, and I've been three times in call at the hospital. Anyhow, I will award your patience with a full game review.
Gameplay (15/20)
The gameplay is fantastic, but it has some minor setbacks. To start with, the pixel movement is next to flawless. Perhaps a nice addition would be to let the character slide along round parts of the map. The battle system, although fun, is not as good as it should be. I believe your biggest mistake was excluding recoil. In Zelda games, when you get hit, you are sent back and you also acquire a brief moment of invincibility. This is what makes Zelda gameplay so Goddamn good. Items are great, with the exception of the shield, which is mostly useless. I also think the shield would be more useful if you added recoil. This way, enemies could bounce off your shield. Also, you could add more puzzles involving the shield. The menu was a major disappointment. The layout is way too simple and it is also confusing. Here's a suggestion: if you press Ctrl, set an item to Ctrl, if you press Alt, set an item to Alt. Other than that, the keyboard layout is fantastic. Also, there are times when you should be more suggestive, like telling you how to push rocks, and times were you should be less suggestive, like letting the player find out he can light arrows. Dungeons were entertaining, the gameplay was amazingly linear (which is good), and puzzles were quite entertaining. Nonetheless, since your dungeons are not that small, you should consider adding dungeon maps, and perhaps, even an overworld map.
Plot (10/20)
The plot was disappointing. The telling of the story is beautiful. However, the half an hour I played Odyssey I learned nothing else about the main character, other than him being a former cartographer. Give us more insight into his past.
Graphics (18/20)
Graphics are beautiful. Everything fits together. Animations, such as the explosion of a bomb, tend to be a little overwhelming.
Music (17/20)
I like the music, but I feel it is a bit impaired. It goes from incredibly joyous to calm and soothing. I loved the harp. I also love how you use sound effects instead of music at various points in the game. You should exploit this more often.
Ambiance (20/20)
Your ambiance is exactly as it should be. I simply have a couple of pointers here. First, I think there should be more objects to interact with, such as the stones you can hit with the sword. Second, some bushes or flowers, it seems as though you can chop them, and you can't.