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New Event Methods

No need to be so harsh :<

All I'm trying to do is giving a nudge on how to go about this. As RGSS(2) doesn't support tileable cropping of a sprite, that's the next best I've been trying to come up with. I'm not saying it's worth it, easy or necessary at all... just trying to help a fellow scripter out :x

...and I really can imagine this to work fluently, done in C...
 
sorry for the late reply, you probably figured it out, but anyway
there are instructions in the code itself.

[rgss]# # -To create a new event, put this code in a         #
# #   script box. It can be used for bullets, etc.     #
# #                                                    #
# #   method 1 :                                       #
# #   clone_event(event, x, y, name)                   #
# #    - event: name or id of an existing event.       #
# #    - name: optional. can be left out.              #
# #                                                    #
# #   method 2 :                                       #
# #   spawn_event(sprite, x, y, name, through) *       #
# #   move_route_copy(from,to) **                      #
[/rgss]
 
You can make an event with those action, and clone it.
If you download the demo, you can see how to disable the original event, and only show the clones. (look at the bunny event in the top right)
 

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