No need to be so harsh :<
All I'm trying to do is giving a nudge on how to go about this. As RGSS(2) doesn't support tileable cropping of a sprite, that's the next best I've been trying to come up with. I'm not saying it's worth it, easy or necessary at all... just trying to help a fellow scripter out :x
...and I really can imagine this to work fluently, done in C...
All I'm trying to do is giving a nudge on how to go about this. As RGSS(2) doesn't support tileable cropping of a sprite, that's the next best I've been trying to come up with. I'm not saying it's worth it, easy or necessary at all... just trying to help a fellow scripter out :x
...and I really can imagine this to work fluently, done in C...