Hello. So I have been working with the Blitz system in my game, for the past few days I've been trying several things to move the window.
I've figured out what parameters change the windows such as height, width, and etc. I can change how big the window is, the opacity, how high it is, however I cannot move it further to the right, which I want.
Any help would be greatly appreciated. I'm sure even less-seasoned scripters can figure this out, as my deductive reasoning and html coding skills just wont cut this debugging.
I've figured out what parameters change the windows such as height, width, and etc. I can change how big the window is, the opacity, how high it is, however I cannot move it further to the right, which I want.
Any help would be greatly appreciated. I'm sure even less-seasoned scripters can figure this out, as my deductive reasoning and html coding skills just wont cut this debugging.
Code:
#==============================================================================
# â– Tactical Skills Ver.1.4.0 by Claimh
#------------------------------------------------------------------------------
# Skill is made to move with command input.
# When it fails in command input, power decrease (& animation change)
#==============================================================================
module TacticalSkill
#==============================================================================
# â–¡ Customizing START
#==============================================================================
# Keys
A = Input::A # Keyboard:Z
B = Input::B # Keyboard:X
C = Input::C # Keyboard:C
X = Input::X # Keyboard:A
Y = Input::Y # Keyboard:S
Z = Input::Z # Keyboard:D
L = Input::L # Keyboard:Q
R = Input::R # Keyboard:W
UP = Input::UP
DOWN = Input::DOWN
LEFT = Input::LEFT
RIGHT = Input::RIGHT
# Time to input a key
KEY_SEC = 1.0
# Graphics/Windowskins
T_BAR_NAME = "bar"
# ã‚Âータイプを切り替ã