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Metal Gear Solid vs Splinter cell

Hes got a point there. The gameplay was alright. But there were some point sin the game that i really wished that I had more control over the character, like you do in splinter cell. But for me the story kept me more interested than the gameplay. I just played to get to the next cutscene.
 
I like the fact that Snake always tries to fight his emotions. In splinter cell, sam fisher is a stealth-machine. Solid snake is more "human" (even though he is a clone in 1 and 2) He often makes mistakes.
 
There is a part in mgs where the game becomes aware of itself and tells you that you have been playing too much. Freaked me out, sam fisher's dark humor isnt enough to top it i dont think
 
Sam Fisher make a lot of mistakes. :p Anyway, I think Sam Fisher seems more human, because of the whole time they are joking and talking to each other about unneccessary stupid, but funny things.
This is one of my favorite quotes:
Sam Fisher: [after grabbing a patrolling guard] This is private property.
Bank Guard: What are you talking about? I've been working here for two years!
Sam Fisher: Well, prove it...
Bank Guard: Okay... Well, the code to that door is... hey, wait, you're trying to trick me!
Sam Fisher: Ok, you got me, I surrender. Oh, wait, how about you tell me the code anyway and I won't be forced to hurt you?
Bank Guard: Okay, the code is...
 
have you ever playes the MGS-series??? the codec-conversations are full humour. MGS3 for example when snake calls paramedic to check if a catched animal is edible. the things they end up at :D
 

Sirc

Member

I hear a lot complain about the gameplay and 'whacky camera'. I can't argue it, but it never rose as a problem for me. I could always see my environment allowing me to be aware of my surroundings and most of the time I paid more attention to the radar.

Still, the games are hardly of the same genre. MGS is far more cinematic and story driven. The gameplay in MGS also differs throughout the game, I mean, each boss has certain ways, sometimes incredibly clever and odd ways, of being defeated. MGS in my opinion has some of the greatest boss fights in video game history. Personal favorites include Pyscho Mantis reading your memory card data and being able to foresee your moves unless you switch the controller port. And of course The End, sometimes an hour long silent and eerie sniper hunt.
 
Yum;290900 said:
OMFG, so I get to play as Jason Bourne?! Dream come true!

You say they're both different games though but in the end, you compare them by saying that'd be more fun than MGS4.

The new Splinter Cell sounds like you're in a civilian environment where subtlety and being inconscpicuous is key where as MGS4's set in the midst of a raging battlefield where survival, politics with the other PMCs and cover and camouflage is key. If the two were different back then, they're way more different now.

Besides, even though I love the gameplay of the new Splinter Cell (from what it sounds like), The Beauty and The Beast unit is just awesome. Especially when you've seen what they look like inside T_T so cool. The anime-ness and unrealistic campiness of the MGS series is also something to look forward to. + You don't get badass dialogue in Splinter Cell.

"War transforms us Snake... into beasts."

So... new Splinter Cell more fun? Probably not. I'd most likely play them during different moods/ temperaments. And I'd have loads of fun with both.

A. Do you follow him around? It seems the only reason you're here is to bitch at him.

B. Two games do not have to be identical for one to be more fun than the other, or be able to have how much fun they are compared. Rather, the fun is more of a personal opinion thing anyways so either way isn't exactly... good. Take that sense.

------

I dunno, I'd say Splinter Cell has its brand of gameplay down pat, whereas metal gear solid has a different style of gameplay that doesn't... Work quite as easily as Splinter Cell. Whereas with Splinter Cell it tells you how to avoid notice and it's very clear cut, in MGS it basically drops you in, tells you some things and you've basically gotta figure it out for yourself how well these guards can see, the distance, and you have to spend the time to be completely aware of your surroundings if you want to stay hidden. The gameplay isn't bad, it's just hard to figure out and practice correctly. Try playing Metal Gear Solid 3 on Extreme with just a knife. I gave up after I lost a 3 hour straight fight with The Fear (that asshole is FAST) because he hit me with so many arrows that I ran out of medical supplies, and had so little max life left that one arrow took me down.

Oh and the next Splinter Cell does look like it will be interesting at the very least.
 

Yum

Member

Who's bitching at who Andy? Out of the myriad of posts this guy has made, I reply to one where there's a chance for me to comment about Jason Bourne (Who I think is awesome), and you think I'm stalking this guy? Was there anything negative about what I said to him? NO. I'm bitching at him Andy? I'm stalking him?

Wow, you're "smart." Good job Andy. Props to you.

ME: "I'd most likely play them during different moods/ temperaments. And I'd have loads of fun with both."

You: "Two games do not have to be identical for one to be more fun than the other, or be able to have how much fun they are compared. Rather, the fun is more of a personal opinion thing anyways so either way isn't exactly"

Wow, you're "smart." Good job Andy. Props to you.

sigh.
 
I hate splinter cell in every way. It's a boring, stale game with nothing to offer.

Though the action isnt the best in the MGS series, it offers me one thing above all else; story. Along with it, characers and character development. This series is truly brilliant and quite fun too!

Where as splinter cell... boring story, stale characters, and really, the steal aspects were boring as hell. I just wanted more.
 
You say they're both different games though but in the end, you compare them by saying that'd be more fun than MGS4.

Sorry, I'd figured this had meant this:

You say they're both different games though but in the end, you compare them by saying that'd be more fun than MGS4.

Forgive me for making such a crass assumption. Also considering your whole post is laden with 'you're a fucking idiot' for practically no reason, and that you've taken any and all provocation to do whatever it is you do at him in the past, yeah, yeah I'd say it's almost a normal thing to assume that you might have it out for him.

EDIT: but then again, I've been completely wrong about obvious things in the past, and you're obviously rational enough to not get angry at something over something so small, so please, please forgive me if I'm wrong.
 
Lol you guys play nice now. I dont get what the big deal with sam fisher is. He is so boring. Snakes got more cajones than him. Some sneaking elements are cooler but not enough to hold interest past the first couple levels for me.
 

Marcus

Sponsor

Yum wasn't bothering me... but I don't mind if she stalks me :D

Man, all who guys who say Sam is a boring character... DO YOU GUYS EVEN PLAY Splinter Cell or do you just go by what reviews tell you? Sam's life is nothing but getting crapped on but just like a true patriot, he takes it with a smile and blows away terrorists because that's the right thing to do. Hell, his daughter is dead and he has no family, he killed his old boss IN THE NAME OF THE MISSION (the next game follows the sad ending from Double Agent), he's a criminal in pretty much everyone's eyes, and in the new Splinter Cell he's basically a vigilante who's going out of his way to protect the world because he cares about it so much even if it means it's literally destroying him.

BUT NOPE DOESNT FIGHT GIANT ROBOTS NOT COOL ENOUGH!

Seriously, if you're bored with Splinter Cell then it pretty much means you don't like stealth games. MGS has you sneaking around, but it's first and foremost an action fantasy game. The appeal of all the Tom Clancy games is the realism. You're really an average human with expert training and only this training will get you through the day. Snake is pretty much a genetic superman and the focus is on his bravado and strength as he muscles his way through situations.

But yeah, the Beauty and the Beast units were cool ideas. Everything about the MGS series oozes COOL and UNIQUE so that doens't keep me from playing them.

OMFG, so I get to play as Jason Bourne?! Dream come true!
Yeah, that's what people have been comparing it too. There's little to no information about the story revealed, but Fisher is now a fugitive (probably based on the sad ending from Double Agent) and the world's gone to hell. From the rumors I've heard, martial law's being enforced, there are terrorist attacks daily, and he believes this is a sign that a new fascist or totalitarian government will be in place and America will pretty much crumble. The story isn't official yet, but the gameplay is. He has to sneak around in the open, avoiding police and undercover cops as he steals information from guard depots and corporate offices. He has no more gadgets, so he relies on the black market, he has to steal weapons, and he uses any object in the environment in melee fights. The few videos of the combat system look amazing and the game seems to take all the best stuff from Dead Rising and combines it with Splinter Cell.



MGS has not delivered good stories. The stories for those games make no sense at all, and are often so bizarre as to be laughable. Anyone remember the Laleloolelo or whatever? Give me a break.

Ugh, I don't feel like going into the whole postmodernism schpiel so I'll say it like this:

LOL MAJOR MGS2 SPOILERS DON'T READ IF YOU HAVEN'T BEATEN


MGS2 DID NOT EXIST. Big Shell wasn't real. It was a live simulation created by Solidus and manipulated by Liquid and Ocelot to gather the data on the perfect soldier which was why it was called the Solid Snake Simulation. Anyone notice how the game's formula followed Metal Gear Solid 1 almost to the letter?

The whole thing at the end, where reality comes crashing down, that was because of Arsenal Gear. Arsenal was a giant VR training machine who's design was to give soldiers the same training as Snake. At the end of the game, Snake uploads a virus which causes reality (A.K.A. Arsenal) to explode.

La-Li-Le-Lu-Lo WAS the Patriots... it was just a code name. The idea behind MGS2 and postmodernism in general is how we are advancing from the current modern age, and into an information age where money is no longer a commodity when compared to knowledge. Knowledge is literally power; information makes you god. The patriots was a reference to the Knights Templar or the Illuminati; they wanted to keep the world in a literal DARK AGES by manipulating knowledge.

Think of it like this: the more ignorant you are, the easier you are to control. By slightly modifying history through text books and such, the Patriots could control the way people think and believe. The idea behind MGS2 was the free trade of information and how this WEAKENED the Patriots grasp on the world.

What we discovered was the Patriots were actually dead, Ocelot and Liquid were controlling everything behind the scenes (Vamp has something to do with this too, hopefully it'll be revealed in MGS4), and Solidus was only a pawn to help train Raiden.

As for Raiden, he was a blank slate as revealed by his talks with his girlfriend. He was designed to absord he knowledge and data of the ultimate soldier, Big Boss which was passed on through the "perfect" clone Solid... although this isn't true, Solid is actually the weak clone and Liquid is the perfect one hence his immortality although ironically, Liquid was consumed by jealousy and believed Snake was the ultimate clone.

Yeah, there's a lot to the MGS series but if you actually just sit down and, you know, OPEN YOUR MIND you can understand the story pretty clearly.
 
Marcus;291321 said:
Yum wasn't bothering me... but I don't mind if she stalks me :D

Man, all who guys who say Sam is a boring character... DO YOU GUYS EVEN PLAY


ofcourse I did, thats how I compare. I bought an xbox just to play it actually. And was disapointed. Got chaos theory and double agent on pc, still disapointed. I guess its really just a quesiton of who is playing
 

Marcus

Sponsor

Alright well if you prefer fighting abandoned cosmonauts and old men with magical tree powers over stealing information and ziplining down buildings then that's your cup of tea. Splinter Cell isn't for everyone, but if you actually enjoy STEALTH then it's there for you.
 

Sirc

Member

Marcus;291321 said:
As for Raiden, he was a blank slate as revealed by his talks with his girlfriend. He was designed to absord he knowledge and data of the ultimate soldier, Big Boss which was passed on through the "perfect" clone Solid... although this isn't true, Solid is actually the weak clone and Liquid is the perfect one hence his immortality although ironically, Liquid was consumed by jealousy and believed Snake was the ultimate clone.

Yeah, there's a lot to the MGS series but if you actually just sit down and, you know, OPEN YOUR MIND you can understand the story pretty clearly.

More spoilers

Correct me if I'm wrong, but they're actually equal. Liquid just believed he was genetically inferior because he received Big Boss' recessive genes and was flawed in that aspect. And he isn't exactly immortal, he has the ability to communicate with Ocelot because of the transplant and because of Ocelot's innate connection to the dead (with his father being The Sorrow from MGS3) and now Liquid of course wants to bring back Outer Heaven. Or at least that is a well-received theory.

And when you refer to the Patriots you mean to use present-tense, by saying IS and not WAS.
 
Marcus;291331 said:
Alright well if you prefer fighting abandoned cosmonauts and old men with magical tree powers over stealing information and ziplining down buildings then that's your cup of tea. Splinter Cell isn't for everyone, but if you actually enjoy STEALTH then it's there for you.

Thing about MGS and how it does stealth is that it takes what it wants from stealth practice, in order to make a fun game. Splinter cell tries to be as realistic as it can. They're just different styles of executing it. I didn't like Splinter Cell because it was too realistic and not as fun.
 

Marcus

Sponsor

Correct me if I'm wrong, but they're actually equal. Liquid just believed he was genetically inferior because he received Big Boss' recessive genes and was flawed in that aspect. And he isn't exactly immortal, he has the ability to communicate with Ocelot because of the transplant and because of Ocelot's innate connection to the dead (with his father being The Sorrow from MGS3) and now Liquid of course wants to bring back Outer Heaven. Or at least that is a well-received theory.

From what I understand (or atleast the way they explain it in those campy videos you can watch before playing the game) is that Big Boss created three clones; one of them was perfect, the others would age rapidly. Solidus was the first and weakest clone, followed by Snake, and then Liquid. While they never specifically stated that Snake was made first, it was revealed that Solidus was the oldest and Big Boss constantly berrated Liquid for not being like Solid which makes me picture him as the youngest. That's just my opinion but I think it's pretty reasonable.

Besides, look at him. He was defeated 5 times in fatal accidents and yet he still lives on through someone elses body. Pretty invincible if you ask me.

And when you refer to the Patriots you mean to use present-tense, by saying IS and not WAS.

The Patriots are dead. Otacon revealed that at the end of MGS2. Keep in mind that MGS2 was entirely about mis-information, cloning, and artificial intelligence; the only living member of the Patriots is Ocelot and Liquid (if you count him as living).
 

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