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Mass effect Two

I'm the only one posting d:eek:

well I got all the possible party members now, including the downloadable Zaeed, and I've done everyone's personal quest, except Legion's, which I'm currently on.

I borked the possible flirtation with Jacob accidentally (accidentally picked the platonic option without realizing), but I went after both Garrus and Thane. If you have two interests at once though it's not like in ME1 where there's a confrontation; rather one simply says "hey uh before we go any further, i don't want any love triangles. me or the other dude." which is saddening because the confrontation scene is funny.

anyway i ended up going for thane so let's see how it goes. I hope there's a humorous confrontation with Liara in ME3. Of course Thane could be dead by then so that'll simplify things >_>
if you go into your captain's quarters, on the desk, you'll see a framed photo of your love from ME1. If you pursue a relationship in ME2, after a certain point, when you go to your quarters, you'll see the picture has been flipped down onto the desk, as if you're ashamed or something. it's a very very cute touch.

incredibly humorous conversation with Mordin regarding interspecies sex. You should pursue a relationship with another species in-game if only for that. I was literally lol'ing.

I am -loving- this game so far. I have a hard time pulling myself away from it. I keep worrying it's about to end.
I wish there were more character interactions though. Don't get me wrong, there are a lot, but some characters I have less interest in seem to have WAY more interactions than the ones I AM interested in (i.e. the love interests--Jacob, Miranda, Thane, Garrus, Tali--they all seem lacking in convo paths, compared to Samara, Grunt, or Mordin for example).

I kind of wish they hadn't ENTIRELY removed the vehicle portions. A lot of people hated them in ME1 but I actually liked them quite a bit. Oh well!
 

moxie

Sponsor

Venetia":1b3hnuc8 said:
if you go into your captain's quarters, on the desk, you'll see a framed photo of your love from ME1. If you pursue a relationship in ME2, after a certain point, when you go to your quarters, you'll see the picture has been flipped down onto the desk, as if you're ashamed or something. it's a very very cute touch.

That's pretty interesting! The original Mass Effect love interests annoyed me to the point where my Shepard didn't get into any kind of relationship, so I never got to see that. I like subtle touches like that.

Wait, Tali's a romance option now? How would that work, unless the relationship is non-sexual? Isn't she confined to her suit, Bubbleboy-style?
 
I kind of wish they hadn't ENTIRELY removed the vehicle portions. A lot of people hated them in ME1 but I actually liked them quite a bit. Oh well!
I agree

Anyway I'm getting it today at 1 pm, damn I can't wait....
Collectors edition too...

Mordin is going to be the most awesome character ever, I heard he, he sings!
 
my.opium.eyes":3hf4ove7 said:
Wait, Tali's a romance option now? How would that work, unless the relationship is non-sexual? Isn't she confined to her suit, Bubbleboy-style?
yeah she's romanceable now once you get her in the party. male shepards only. i don't know quite how it would work. in a conversation path with her she mentioned that it is possible to link suits with people, and that it's the most intimate/trusting thing her people can do with someone else. obviously i can't since i'm female but ...

... ok I was curious so i looked up the scene on youtube. apparently she pops a lot of antibiotics before getting down :x lollll




Velocir_X":3hf4ove7 said:
Mordin is going to be the most awesome character ever, I heard he, he sings!
oh yeah holy shit that was hilarious. most mordin conversations are really worth it. very funny character.
 
D: dammit I KNEW the end was coming.

Beat the game in just under 30 hours. Everyone on my team survived the final mission. (Note: it is possible for ALL to survive, SOME, or NONE to survive.)

I did every single mission and assignment too. Damn this game feels so much shorter than ME1! In this one I finished at level 26. In ME1 I was level 43 by the end. So yeah either I missed a shitload of stuff magically despite my checking like 75% of the planets and exhausting every mission/assignment, or else, yeah, this is shorter.

Awesome game though, despite that.

In case anyone wonders, this is how I managed to save every person and get the final achievement:

There are supposedly multiple ways to do this but this is how I did it.

1.) I upgraded my ship's hull, weapons, and the barrier.
2.) I made sure every team member was loyal and had exhausted all conversation options (to the point where they all liked me anyway ... it's easy to tell when they don't like you).
3.) I used this configuration when tasked with splitting everyone up:

Sending someone into the vents:
Legion

1st wave's split-off squad leader:
Garrus

Biotic barrier:
Samara

2nd wave's split-off squad leader:
Garrus

Dr. Chakwas's Escort:
Jacob

Team - Last battle:
Me, Garrus, and Thane
(I don't think this configuration really matters, except that your 2 party members need to be 100% loyal to you or they won't survive the aftermath of the battle. I think.)

Shepard said "Some people gave their lives for this mission!" at the end when talking to the Illusive Man but I checked afterward and, no, everyone was still there. And I had the achievement. Woo hoo~
Ok so I failed to save the ship's psychologist and the other backup crewmembers of the Normandy. I wondered if there was something I could do to save them, too, and apparently I can't, but you can.

After the Legion acquisition mission, immediately activate him, and then go through your crew being kidnapped. Then, GO DIRECTLY to the Omega 4 Relay. Don't dally, don't probe for metals, don't do any assignments or missions, or leave the star system. Go RIGHT to the relay. The amount of time you waste between the Legion special mission and the final mission affects how many people on your crew die at endgame. This doesn't count for your party members, only the kidnapped crew. Doesn't affect Joker either, obviously.

Will this affect Legion? Will he die since he's not loyal? I don't know. Probably. So I guess you can't save EVERYONE. Maybe you can avoid waking him. I don't know.

So that means, finish up EVERYTHING you need to do before getting Legion, or after end-game. Time you waste costs lives~

Yay now I only have to sit on my hands for the next 2 years until ME3.
I hope they don't kill off Shep in the beginning again, it'd be stupid for another company to rebuild her. And I hope all interests from this and also Kaiden and Liara (and Ashley, but she's dead for me) are available for being teammates next time.
I wonder how they're going to justify knocking my ass back down to level 1 again.
Maybe I just got soft on vacation or something. lol
 

moxie

Sponsor

Venetia":23vumpfh said:
yeah she's romanceable now once you get her in the party. male shepards only. i don't know quite how it would work. in a conversation path with her she mentioned that it is possible to link suits with people, and that it's the most intimate/trusting thing her people can do with someone else. obviously i can't since i'm female but ...

... ok I was curious so i looked up the scene on youtube. apparently she pops a lot of antibiotics before getting down :x lollll

Please tell me you're kidding.

JJASSQWEJIWKK YOU CAN'T JUST CONVENIENTLY GET RID OF A CHARACTER'S MAIN WEAKNESS BECAUSE YOU WANT THEM TO BE ABLE TO BONE BIOWARE :box: :box: :box: :box: :box:
 
my.opium.eyes":1nrf0oyn said:
Venetia":1nrf0oyn said:
yeah she's romanceable now once you get her in the party. male shepards only. i don't know quite how it would work. in a conversation path with her she mentioned that it is possible to link suits with people, and that it's the most intimate/trusting thing her people can do with someone else. obviously i can't since i'm female but ...

... ok I was curious so i looked up the scene on youtube. apparently she pops a lot of antibiotics before getting down :x lollll

Please tell me you're kidding.

JJASSQWEJIWKK YOU CAN'T JUST CONVENIENTLY GET RID OF A CHARACTER'S MAIN WEAKNESS BECAUSE YOU WANT THEM TO BE ABLE TO BONE BIOWARE :box: :box: :box: :box: :box:
hahaha yeah i agree. but it was still rather funny. anyway after you get down and beat the game and talk to her post-game she says something like "well I'm running a high fever and I have hives and my sinuses are clogged with something I can't even describe but ... it was worth it :D"
technically the bitch should be like in a hospital from doing that but lol maybe her immune system is better than most quarians' or something from all the travel, idk. haha.
well if you think about it, it's an allergic reaction, and everybody has differing levels of allergic reactions to things, so maybe she's just less allergic to humans or something.
heh
 
idk ... femshep boning garrus seems like the biggest leap of human<>alien humping
i mean personality aside he's like a big brown chandelier of spiked rocks

even if she went for a krogan --atleast they have some skin
 

candle

Sponsor

Sorry I haven't been posting, but I haven't had a lot of time to play this past week. I've been doing a lot of mining (more bearable after the scanner upgrade but still not very fun and boring as hell) and I just got to the Haven mission after the first four dossiers.

@ven: you date bump uglies with Garrus, even as a girl. the farthest it goes is a flirtatious friendship. At least, that's what it says in my guide.

Did any one notice that if you forget to feed your fish, they die? I've had to go out and buy fish 3-4 different times now because I keep forgetting to stop in at my personal quarters between missions.
 
If you go out with the ship psychologist and have fish at the time, she'll upkeep the fish for you automatically. Otherwise you have to feed them after every single mission/assignment or they die. Which is annoying so I let them die. The space hamster doesn't die though.

But no you definitely CAN do Garrus. I saw the scene on youtube b/c I was curious about it and didn't feel like playing the game 6 times (it's 7 if you count the psychologist but she doesn't have a formal scene after heading for the omega 4 obviously) to get all the romances. It's possible the strat guide was going on old information--I was following the game on BioWare's site and they waited a very long time to announce Garrus as a LI. Probably because they ran out of ideas and figured they needed to make the number of romanceables equal for both femshep and maleshep.

Well they show femshep and garrus like ... CONVERGING, sort of embracing kind of, but they don't show much contact. They obv wouldn't be able to mack on each other or anything so the bioware team was probably like "well the audience will have to assume they figured SOMETHING out"

with all the other possible LI's it's easier to inference though since they all are more humanoid (or, are human).
 
played like two hours into it, got past the compulsory introduction part and gotta say it seems massively gay right now. They took out... everything. Turned a shooter-rpg hybrid more to a shooter with identity issues, the whole character customization has been dumbed down to the point where a brick could use it, I mean I'm the sort of guy who loves to tinker with gear and fine tune the characters so you can probably imagine how I felt when I discovered first that i does nothing, and then that there's no inventory screen and then what the skill tree has become :crazy: A small thumbs up for the armor customizations though.

Story wise it seems kinda... odd. First I die in the opening cinematic and then find out I'll have to work with racist terrorist people guy types despite the dude with the crazy eyes saying that I can go whenever I want. Also seems like the council is back to being retarded, oh and speaking about the council, I apparently can't even walk on the presidium anymore.


In short this is the exact opposite of what I expected and I'm all butthurt for that. I feel that it detracts way to much from the first one in all respects(except hopefully the driving scenes). Of course I'm just a few hours into the game and it could get better but it still seems like a half-assed effort, especially straight after replay of the first game and the masterpiece that is DA:O.
 
yeah i'll admit i didn't like how much they watered down the equipment/inventory deal. it's like they're trying to really slough off their RPG-ness in lieu of being more accessible to twitch gamers. it was pissing me off how you get only a small number of guns in the game and there's not much point in switching them out tactically because the newest one is always invariably better than the last, without giving any numerical stats to back it up.
i hope they find a balance in the next one.
 

Fusty

Sponsor

Just finished it, took me about 25 hours.
I should be happy but I'm not since that stupid bitch of a Jack died at the last moment, meaning I didin't get the achievement for getting everyone out alive. >:l
It's my own fault though, she was the only character that wasn't loyal since I told her to shut up when she was arguing with Miranda.
I'll probably replay from an earlier save and regain her loyalty and then try again.
The final battle was... incredibly easy btw, I didin't even get hit. :l
 
Okay so I've put some more time into this, getting up to the second teammate missions. It looks like Liara's character has been like completely remade or she's not telling everything which is also sort of not what I'd see her doing(and in any case I just don't see her making assertions about 'how the galaxy works'). It looks like their making everything very dark and sad in this one to balance the sort of innocent and exploring-something-new-and-wondrous feel in ME1. Basically every character you come across in this one is somehow tragically deranged which is like the total opposite of how things were in the first one.

In two years the entire galaxy has fallen under a dark spell of pessimism and unhappiness, and mechs have appeared out of thin air. I guess this is to balance between the good and bad characters since IMO ME1 was heavily tilted towards good chars, but this is a bit too much... I guess I'd appreciate it more if I played a less superjesus character.

I gotta say though, the shooting is pretty smooth(sniping slow-mo is a great touch IMO though it makes it rather easy) and the classes seem to actually have some differences here, whereas in ME1 you either had biotics or you didn't. In the first game I rarely really used special powers myself even though I play the same infiltrator char on both games, but here I find myself using them quite often, especially the stealth skill :D

Also the graphics are IMO a clear step down. The animations are much worse(most notably running), the characters look way too bulky and too much shiny stuff everywhere :eek:uch:


They've just changed way too much considering how much this relies on the first part.
 
really? I played ME1 and ME2 back to back and there is a clear and definable upgrade in graphics in ME2. Of course I'm running it on the PC, 1900x1200, with all the specs turned on high.

And yes actually I read an interview from BioWare from a while back and they're kind of paying homage to Star Wars. The first was like brighter and more optimistic and the second is much darker. Then the 3rd will have ewoks. No not really. But the tone will brighten somewhat.

I agree that the characters seem very dark and moody at first, and hell at first I didn't much like them, but after speaking to them and fleshing them out, I like them MUCH better than the ME1 cast. You may not believe it but if you woo Jack, her "love" scene is actually the saddest and most tender. Interesting.

Also Liara's character is supposedly fleshed out better--the transition between sweet/innocent to shadow broker anyway--in the newly released comic. I have not read it yet but it's supposed to fill in the gap between ME1 and ME2.
 
I can see a lot of homage to SW in the series, yeah. Especially see that they imported much of the non-canon stuff from KotOR.

As for the graphics, sure there are more polygons and shaders but it's all so... clinical and shiny and gray and... hard to express, more of a style thing than a quality thing(except for the animations, they're just plain worse), but IMHO quality hasn't been much of concern since the current console generation started, and yes my specs are up to date :)

The characters do have a lot more depth and... character to them, but that's really really easy to do with a cast of killing machines of various shapes and sizes that have been mentally bludgeoned for their whole lives, while the cast in ME1 was again the opposite with the characters being very simple, defined by like two characteristics entirely and often falling into stereotypes.

I also kind of hate when they do something between games and shove a comic or a book or a freaking play in between... Of course I'll have to read it anyways at some point being the obsessive geek I am.


Anyways, right now my feelings of it are much less negative as my previous walls of text imply... Too tired to delve further into that now.
 
Almost beat suicide mission, then I died at the last minute and its too late to be arsed enough to retry,
Grunt got killed anyway, damn it, so I'd have to restart it anyway,
I'll do more exploration in he meantime, only reached level 25
I have to agree with what gunga1 said, all of it, hopefully they'll fix it in ME3.
Also, how come hasn't anybody noticed that you can't open the freaking map during missions,
I'm really pissed about that!
Still a good game though...
 

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