I think everybody has said everything I wanted to say about this game, so I won't write much lol
- Have anyone noticed this? -Once you examine the picture, the message box become transparent. But I remember that the message box wasn't transparent before that...
- Consistency in the way items are used. The first door, the key is automatically used while the other I have to go into the inventory to use them
- I find the dying part destroy the mood of the game though. Maybe it would be better to focus more on puzzle than those traps. I mean, the traps are fine, but the puzzles in the game involving going back and forth which you have to go through all those traps again : ( Maybe let the death scene only occur when you solve puzzle the wrong way or something like that would be better, maybe?
Other than that, the game is really scary! I'll look forward to chapter 2