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Kingdom Hearts Advance

I think I'll do the Wonderlandone... some of the tiles don't match up brilliantly on the wilight Town one, and... well, you can only make half a building (lol) But I can probably make it work.
 
Heh, a Kingdom Hearts Game via RPGXP? This idea was actually the first thing I wanted to try, but I didn't know what to do so I got confused. After research like in 2006, I learned how 'customizable' RPGXP can really be.

Because I'm a big fan of KH and love to learn more than what I've got, I'd kill to make an Idea like this successful. What can I do? Let's see...

Scripter
Since I'm learning scripting, as of now I can't really help much. But I'm a quick study, so I'll get back to you.

Spriter-KH style spriter
"Damn good spriter" is what I hear alot, but I'm pretty masterful at pixel-editing... ... ... >.> MSPaint.

Composer
I create a crapload of music that I have nothing to do with. If you're intrested, I'll send to you some samples of what I've got.

Music Ripper
Duh. lol

SFX Ripper
<See "Music Ripper">

Mapper
I'd rate myself an 8 of 10 for mapping, because we can all use improvement. But I can throw some really crazy ideas your way.

Sorry for the crazy long post, but if I can help out, just let me know.
I'll get to you later about screenies and stuff, as of now, bbl.
 
I'm sorry for being suspicious but the screen on the first post of the battle system looks incredible, whereas your above mapping looks clueless, I know its unfinished, but still.
Also whats up with the resolution of battle screen 414x392? You initially programmed it with events, but you lost it. Now you have an option of a curved HP Bar you need someone to script the whole ABS?
Curved or straight it's all in the image displayed, makes no difference to the method of coding.
Is that screen a mock up?
If not, and I'm wrong about everything then I'm truly sorry and wish you the best with your project, I love KH and play a lot of fan games.
 
Thank you all for your support and Graeme151 try your best to mkae the map!:thumb:

@MarineMechX2
You seem like you can do alot!:D
PM me some of your work(including your music)

@AdamSmith
I know what you mean....even for me it is suspicious....but the mapping that Graeme151 posted isn't ingame....lol. Uhh the bars, do you know how long did it take to make every bar damge??? The mapping was good on the ABS cuz I took one of the BG from KHCoM and made it into 32X32 size per place then import it and map it one piece by one piece...The screen is 414x392 because since the BG itslef isn't 640X480 there was black space all over in game...so I took a screenshot, cut the black spaces and then posted it....and if I sound like I'm mad I'm not, I'm just replying and thanks for saying you'd love to play this and the good luck!:D
 
Ahh my bad, I completely misread something.
I thought that you had posted the images of the maps above, should have took a harder look.
And as for the screen, you cropped it, thats cool, looks great then!
And yeah, I have no idea about RGSS so I script everything in the normal coding, the last long thing I did was displaying real time in game, as you can imagine, 24 conditional branches for hours, 60 for minutes....it took a while!
The bar looks good though, worth the amount of time put in.
 
Sorry, I can't work well with those tilesets. They don't fit together well, and my computer is broke too... I'm on a friend's just now.
 
Ok that's quite good, I'll send you some KH tilesets and we'll see what you can do, okay?
@Kronos
Umm I'm using f0tz!baerchen's Pixelmovement Script.
Right now I'm making an evented ABS(Yes KH stye!!!)
 

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