LaDestitute
Member
I was working on the second dungeon for my game about a month ago, and it wasn't until two weeks ago, I had lost my muse for it's design or to even try mapping it. Yes, I can map it fine and dandy, but I've lost my muse for it. I need someone to finish the job for me so I can move on. Besides, I hired someone to do it, and they suddenly vanished.
Details
Map Type: Ship (Sunk, and using the default Tileset)
Note: I want focus on water based puzzles (such as a set of switches which can raise and drop the water level), and a time based oxygen system when underwater. 0:00=YOUR DEAD. Of course, air bubbles. Also, probably in the middle of the dungeon, the team gets ambushed by a group of fish monsters (where their outnumbered), and when they think it's over, the "Thief" character swoops in and saves their lives.
Other: Using a few custom autotiles for an underwater effect, and some special effects.
Details
Map Type: Ship (Sunk, and using the default Tileset)
Note: I want focus on water based puzzles (such as a set of switches which can raise and drop the water level), and a time based oxygen system when underwater. 0:00=YOUR DEAD. Of course, air bubbles. Also, probably in the middle of the dungeon, the team gets ambushed by a group of fish monsters (where their outnumbered), and when they think it's over, the "Thief" character swoops in and saves their lives.
Other: Using a few custom autotiles for an underwater effect, and some special effects.