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I need someone to finish a mapping job (XP)

I was working on the second dungeon for my game about a month ago, and it wasn't until two weeks ago, I had lost my muse for it's design or to even try mapping it. Yes, I can map it fine and dandy, but I've lost my muse for it. I need someone to finish the job for me so I can move on. Besides, I hired someone to do it, and they suddenly vanished.

Details
Map Type: Ship (Sunk, and using the default Tileset)
Note: I want focus on water based puzzles (such as a set of switches which can raise and drop the water level), and a time based oxygen system when underwater. 0:00=YOUR DEAD. Of course, air bubbles. Also, probably in the middle of the dungeon, the team gets ambushed by a group of fish monsters (where their outnumbered), and when they think it's over, the "Thief" character swoops in and saves their lives.
Other: Using a few custom autotiles for an underwater effect, and some special effects.
 
It sounds like you've got everything down already. Just try scribbling a layout and then work around that. Nobody here is going to be willing to do it for you based on a few little words that you provided us. There's also no glory in having someone else do it. If you at least try a few more times, you'll be satisfied with the result. Good day.
 
It sounds like a really good idea that you have there.

While underwater, you could use a variable to keep track of the oxygen, and use a parallel process to count down to running out of air. That is something you'll need to fine tune as you go - too tight a time limit makes for frustration, but too loose will kill any tension.

The ambush / rescue is an easy one, just make sure you set up a battle where on defeat you are taken to the scene showing the Thief's rescue scene.
 

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