skyscrapper13
Member
Here's what I tried:
Importing a new "IconSet.png" file that's bigger than 16 icons high (384 pixels) into the resource manager.
The icons past the 384-pixel mark show up quite fine in the database, but when I test-play, the game does not recognize any icon that's below the limit, and it displays a blank icon.
Is there a way to circumvent this problem?
Thank you.
Importing a new "IconSet.png" file that's bigger than 16 icons high (384 pixels) into the resource manager.
The icons past the 384-pixel mark show up quite fine in the database, but when I test-play, the game does not recognize any icon that's below the limit, and it displays a blank icon.
Is there a way to circumvent this problem?
Thank you.