chessplayer
Member
I want to request a script to enable a state known as "High" which is triggered randomly by a number of successful hits. Once a character is in a "High" state, I would like it if the character's hit percentage, attacking power and evasiveness increases by a lot. Well I don't know how to make the "High" state to be triggered randomly after a number of successful hits. And I hope if possible, this state can only be achieved by a limited amount of heroes.