Atomic_Gazelle
Member
I want to do dialogue trees that are similar to Fallout. I tried using the show choices event, but it didn't allow enough dialogue for the answers I'd like to use.
An example:
Message: Hey kid! What you doin' ere? This isn't the place for yer kind.
Show choices
1. Ah, I see. I'm not looking to cause trouble. I'm looking for information, but I'll leave you guys alone. Sorry for botherin' you all.
2. Oh. I'm sorry. I didn't realize that this place was reserved for people with IQs below 100. I'll be going so you all can complain about your sister/wives.
3. No one tells me where to go. If you don't want to answer my question I'll show you just what this kid can do.
This is just a simplified example of what I'd like to do with my dialogue trees. They'd of course have many more layers of dialogue choices.
An example:
Message: Hey kid! What you doin' ere? This isn't the place for yer kind.
Show choices
1. Ah, I see. I'm not looking to cause trouble. I'm looking for information, but I'll leave you guys alone. Sorry for botherin' you all.
2. Oh. I'm sorry. I didn't realize that this place was reserved for people with IQs below 100. I'll be going so you all can complain about your sister/wives.
3. No one tells me where to go. If you don't want to answer my question I'll show you just what this kid can do.
This is just a simplified example of what I'd like to do with my dialogue trees. They'd of course have many more layers of dialogue choices.