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Grand Tyke.. Brought to you by Wa santa!

:/ Lol spent the last few days searching for a job! I now do everything, (literally I am in a temp agency so any job request they get I can do.) Lol so as I slowly get my will to pixel back I will work on the full template. But that pose is just calling me. It should be done enough to show here soon. I worked out a better hair style for the personality the old hair was too squallo (from Reborn!) XD.
~edit~ see recent post for hair.
 
Twirly
This would make it easier for others to use the colors i choose if they wanted to, thanks man.. or sis :grin:

hiropyro
Cool, and sounds good man, look forward to it :smile:

Heinze
Aha cool, i will add it to the top meng :wink:
 
seef.png

o_O I tried to give him more of an official looking hairstyle its pulled back into a long pony tail.
lol I first had made the outer line of the hair 2 pixels from the head but it looked, wrong. So I made
it directly on the head and it worked how I wanted it.
Now I am currently working on shading! :shades:
see.png

lol the clothing is getting a slight character redesign as well. :P because
that red scarf on his arm (did it even look like a scarf lol.) was a gift from
a very special someone. So the red undershirt can't be there.
~Edit~ hahaha XD I post this and the shading is ready! :P
 
You have the right idea here when working with this hair style, but if the outline looks too jagged you should use a somewhat lighter shade on the corners to smooth out the look.
Also instead of just leaving the hair area looking blank in the end you can draw lines on the head to signify a combed/pulled back look.
Afterwards you can go back and add one or two more lines if you like and if it doesn't look too cluttered, you see what i mean on the last head.

I edited the diagonal head so that it's easier to sprite hair on it too (will upload in a sec), this looks better as well so i'm really glad you put this up :lol:

Forgot to add, you can see it on the 3rd head (left to right) you should draw a shade on top of your scalp line to give the hair a little volume or pop.

jshwjwhsjw.png



**
Edited male pose (head)
 
It looks way better with the lines in the hair. I will work on fixing the hair and finishing the
clothing tomorrow. :/ Was fairly busy today, hopefully tomorrow I can get it done!
Thanks again for all the help!
~Edit~ My brain is still going in way to many places to sleep. So I worked on it a little longer, :cheers:
seew.png

I think my boots are kind of bad same with my legs, But I quite like the way my right sleeve and the chest looks.
:huh: The thing is does the scarf look like a scarf?
 
Looks good but needs some more work meng, on this pose the character is facing at a diagonal angle so you need to adjust your clothing to that, take a look at the way his legs look compared to the frontal frame, both his feet also face in a different direction now.

Here's a little example on what i mean on the feet.
feetDiff.png



For his scarf, the way to make it look more like that is to make it longer i suppose, create the look of it being knotted to his arm.
This here would be a better spot to draw it on imo since it's just under the shoulder area right?

Scarf and center body line.
In the frontal frame you drew the center line of the shirt that way but you need to change it up when spriting it on the diagonal pose, check out the body line marked green.
CenterBodyline-Scarf.png

****

E- A look at the GT tyke ^^
Zoom

E-
Just teasing ya with another possible body type ^^
Husky
Husky-M.png
 
Hey! Love the Husky body type, and toddler is looking sweet. (body typed idea! Old person XD)
:blush: Sorry I have been so out of it mentally, that I just can't sprite...Hopefully I will fix up the pose
I worked on and start on the whole sheet. :huh: No clue whats wrong with me.
 
Sorry for my absence i've been trying to build a pc from a couple of older busted up pc's i got my hands on, great fun and a learning experience :grin:
I may just work on all of these body types guys :wink:

Don't worry about it hiropyro, first you crawl then you walk .. and then run or something, i'm still crawling when it comes to spriting :tongue:
 
I'm making something here in this template... I'll show you later...
And... Hope to see more templates WA ^^

P.S.: If i become the master of tyke skill i'll start to think about a workshop '-'...

nah!
 
Heinze":2g6eew3d said:
I'm making something here in this template... I'll show you later...
And... Hope to see more templates WA ^^

P.S.: If i become the master of tyke skill i'll start to think about a workshop '-'...

nah!
Master of Tyke? :box: No matter how much better at spriting you may already be I will be better. :P XD
@WalkingAbomination If your still crawling then I am still in the womb!
I should have the remake posted up in here later.
seerjf.png

I got the upper part of him done and shaded and the scarf more scarf like. Hows it look?
 
GT tyke will be the last for some time, afterwards i'll get to finishing the damn thief character already ^^
And continue working on some other characters for this, the Husky body type and the rest can wait till later.


Heinze
Cool, take your time man ^^

HiroPyro
Keep it up bud ^^
 

Lexy

Member

Haven't sprited in months, never was very good at it anyway but I like this template and wanted to give it a try. I really hate how his hair came out but eh I tried, would really appreciate some C&C on it, want to try and fix it and get better at spriting with this template. Anyways heres the image.

GTChara1Version1.png


Not a special character or anything just a random clothing concept I came up with Black wife-beater undershirt, orange over shirt with white stripes on the end of the sleeves with a white collar and some standard jeans and black shoes.
 
Not bad for a start bud ^^, i'll try to help as soon as i have some time so check back later.
One thing i notice now is that the hair is messy and has no real form, follow this example i put up before, upload the outline for your hair and clothing and we'll go from there ^^

Here's what i posted before on this.
**Okay here's how i go about it most of the time, this is better than my explanation i think.
On the last two pics red marks mark where i added shadow under the hair, and on head six from left to right you see i added a darker shade to the outline to make my hair..stand out or have more presence or whatever..
SimpHairPln.png
**

You can use this basic scalp mark for your frontal of the male female and child, works well.
I will soon add the scalp marker add on to the top post as i did in the past.
 

Lexy

Member

Alright busy day ahead but I'll try to fit in some time to follow your tutorial on hair it looks nice just looking at it though. Thanks WA. Be back later.
 

Kazuma

Member

Hi guys, I'm new to these forums. I joined because I saw many talented people here, and I wish to learn from them. Anywho, I'm still a novice at pixel art, but heres my go at it.

Kazumatorisuna.png

This is supposed to be Kazuma from the anime S.Cry.Ed. Any comments on it?
 
@Lexy

Alright man, the hair as i said before needs to be planned more carefully, so use the scalp marker and take your time with it.

Don't use pure black, as it stands out too much against everything, many times you can just recycle the darkest color of the template instead (or use a somewhat dark borwn, blue, red etc..), see how i left the color there for the shoes, and also used it around the pants area.

When working with this look for the pants (or almost any type of pants on small Templates really) you need to use lights and darks to create the illusion of bulging, i've used lighter shades on the outline where i want it to look like that and i've used darker shades where they apply to define this.
pants.png


These darker shades for the pants mainly apply where you think they will.. cinch in, take a look at this photo i found to see what i mean, i've circled the areas where the pants cinch or tighten up more to the skin.
PhotoExample.png


I also added some soft light to help, don't go for really bright highlights with cloth as it looks bad, leave that for your metals and sometimes hair (anime style ^^).

Before i mentioned about using a lighter shade in center on a dark line to give illusion of curve, this applies all over the place here :D
And a lot of this applies for for tight clothing to, follow these tips for spandex and such.

Work this way if you use the same straight line form used on the pants when working on the shirt, take a look at the shirt for the samurai here (A remake character of mine) and you see what i mean, same type of deal right?
Wa-SamuraiDrifter.png


When working with smaller sprite templates you will need to know these things because you will be using them many many times, keep it up man :thumb:

**
Kazuma

Not a bad start here, use the scalp marker though man, because he looks like he's baldidng just a bit ^^, also remember the shading under the hair.
I searched the name and got this character picture here.
http://i701.photobucket.com/albums/ww13 ... -alter.jpg

What you need to do when working on an existing character is to try to somewhat catch the look of the entire character, since where working with a smaller sprite there's no way you can fit it all in so you pick what you think makes the character and exclude some pieces.. though i sometiemes try to add as much detail as possible XD

This character is not over detailed or anything but i just thought i'd get that out of the way ^^

His hair is wrong from what i've seen of the pictures, you need to go more spiky there, here's what i came up with using the picture as reference.
To be honest this hair was hella hard to emulate XD but i went a bit overboard though (wanted more detail on hair XD), best to use a similar look and go from there instead of killing yourself haha.

Ch2.png


His jacket does not reach his waist so you must try to do the same too, and sometimes you have to make some pieces smaller to fit the other as well.

A lot of what i've said throughout the Thread applies here too man, pants are similar, but since they are tighter you do less work.

This example needs a tad more work but i think you get my drift here, the gold arm will also fit but i'm in a hurry now so i don't have the time to add it.

Keep working on it man :thumb:

E- The many color changes huh? I kept changing it till u got close.
 

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