Hey, I was just wondering how to I give part of the tileset the brush attribute in VX? Like long grass or shallow water? It seemed way easier to do in XP. Its been a while since I fooled with RPG Maker, maybe I am just overlooking something increably easy? I hope not.
Ok well I found that it indeed isn't easy at all, or at least not to me. The main VX site explains in the Materials section how to do it. Here is the site: http://tkool.jp/products/rpgvx/eng/material.html . Now, if anyone understands their explanation for it, please do me a favor and post the "for dummies" version.
Ok well I found that it indeed isn't easy at all, or at least not to me. The main VX site explains in the Materials section how to do it. Here is the site: http://tkool.jp/products/rpgvx/eng/material.html . Now, if anyone understands their explanation for it, please do me a favor and post the "for dummies" version.