@rey meustrus, Hades714: thank you very very much!
@Amy: I don't mind with it staying in Programming. It does make sense since it's a Programming project.
Completed Games would not make sense simply because it's not completed yet. If you see any benefits in having it in the Projects forum then sure, why not. Thanks for the offer!
Moooore updates on the Map Exporter!
A new version is available for download: http://www.mediafire.com/download.php?b0rc3yxihdbmht7
Version 1.4 fixed many issues and introduces new features. Here's the complete feature list:
- Exports both World and Standard maps along with their tilesets.
- Exported maps have more significant names. They have the same name as in the FF3LE.
- Exported maps now have the right size; Fixed a bug with them always exporting with a size of 256x256.
- Exports tile priorities and directional passage more accurately.
- Exports both Short and Long Exits. This feature will create events with a Transfer Player command in it, leading you to the right maps.
- Exports Treasures. This feature will create different events depending on the Treasure Type. It exports Item Treasures, GP Treasures and Monster-in-a-box.
- Exports dummy NPCs and other Events. This feature exports events containing only a Comment specifying the more complex event offset. It's still very incomplete and will most likely remain like that for a while.
Just so you know, I tried exporting all the 415 maps with all their events and the process took almost exactly an hour on my PC. Before you do the same, make sure you have something else to entertain you! Also, in the screenshot below you can see more export options but these are still in progress and/or not available for RPG Maker XP. Oh and don't mind the 114%, a little calculation bug.
This will probably be the last exporter update before I release the Editor. Except maybe for a few bug-fix. It already does a lot more that what I originally expected. Later, I will try to integrate it straight into the SDK Editor and it will come with more features. That's why there's a "Final Fantasy 6" export format.
Note that at the moment, this exporter will only export maps and tilesets data, nothing more. But it should be good enough for now!
Take care!
- Dargor