MagitekElite
Member
(How did I not get a email this thread has been alive for the pass couple days? :C )
Anyway, I was reading over the last comments and such and the answers given by Dargor, and I have to say, this is going to be the best project ever to be release for XP, which will soon be independent, of course. lol
The music extension sounds nice, although I've never heard of ogg. it sounds very nice.
The feature of using a boat is very interesting. I have a fan game for FFVI (completed the script and stuff) and the boat is very important. This feature, if added, will help it along nicely. :D
I have a question though. What will you do about Figaro diving under the sand? Will this just be a simple fade screen, shake screen and then transport to the area of Kolhingen? Or will have to have a more advance way of doing it?
Also, what about implementing the features of t Soul Cave (I do believer that's the name of it) from the GBA game? Unless this is for the Snes version?
Well, if its Snes, I think it would be cool t be able to have the Soul Shrine added. Or a similar system encase someone wants to re-create it.
Also, what about the Colosseum? How will you go about making that? Would it be easy, or hard?
I have loads of questions, but I won't want this post to be too long lol
@clockworkbutterfly:
Me too, actually. I was trying to rip graphics whilst waiting for this project to be released. I have a rival? :D
Anyway, I was reading over the last comments and such and the answers given by Dargor, and I have to say, this is going to be the best project ever to be release for XP, which will soon be independent, of course. lol
The music extension sounds nice, although I've never heard of ogg. it sounds very nice.
The feature of using a boat is very interesting. I have a fan game for FFVI (completed the script and stuff) and the boat is very important. This feature, if added, will help it along nicely. :D
Oh, holy cow! I really like the sound of this! :DAlso, there is no limits on how many parties you can have at the same time. So if you want a dungeon sequence to be done with 5 parties or more, you can. And about the 3 scenario party switching thing, it's clearly doable. I'm not sure if I would add this in my remake but it would only require you to setup (in an event) the 3 groups; in which map thei start, at which position, etc.
I have a question though. What will you do about Figaro diving under the sand? Will this just be a simple fade screen, shake screen and then transport to the area of Kolhingen? Or will have to have a more advance way of doing it?
Also, what about implementing the features of t Soul Cave (I do believer that's the name of it) from the GBA game? Unless this is for the Snes version?
Well, if its Snes, I think it would be cool t be able to have the Soul Shrine added. Or a similar system encase someone wants to re-create it.
Also, what about the Colosseum? How will you go about making that? Would it be easy, or hard?
I have loads of questions, but I won't want this post to be too long lol
@clockworkbutterfly:
Me too, actually. I was trying to rip graphics whilst waiting for this project to be released. I have a rival? :D