Last Update: February 25, 2014
Version 0.20
Current Estimated Play Time (Story only): 4 Hours
Doing Everything in the demo: 8 Hours+
Please read the Note below before reading further if this is your first time on this thread.
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Note: I'm not an expert at RPG Maker XP yet, so the maps aren't going to be top-notch, and there will probably be lots of bugs (mostly from scripts that are no longer supported). I have fixed some problems in the scripts, using what i know, but a lot of bugs remain, A LOT. I'm getting map making experience as i go, so when i'm finished i may go back and change things. With all of that in mind don't expect the game to be astonishing... yet.
Also... I am designing this game to be a little hard (straight from the beginning). In other words the game won't be that easy, enemies later on are durable and can come in big packs. You've been warned!
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So basically this is a fan-made game called Final Fantasy Oblivion. It is based off of the Final Fantasy series (of course!) and will be full of the same mechanics and themes found in the series. I've been working on it for about 2 years now, off and on. The game is mainly based off of the elements of my first two games i had worked on (which i permanently lost a couple years ago D.
The Full game will use a lot of the elements of the demos but a lot will eventually be changed. These demos are more of a "model" for how the game will be, categorized in "episodes", where i will add more in depth things and clean up older things as i progress. I will eventually make the game its own map, but for now i'm using the Legend of Dragoon Map to create the world. The most current demo goes from the opening (which is terrible D up to an explorable area called Splinter Forest. If you are really bored you can try to do all the side stuff also... or find hidden stuff (and there is A LOT!). There are a total of 6 characters that can be obtained in the current demo, 1 is hidden. The current demo is version 0.14.
Prologue
The year is 1245 AE...
The world has seen its share of conflict.
In the west Arktoria wages war with Ventairah for unknown reasons...
The fighting is fierce. Millions die...
Kings keep on making orders and soldiers continue to fight without end...
Dieing.... for what?
The west has seen its share of problems,
but a strange happening still chills the people of this world...
A deadly Plague spreads from afar...
None can escape its enveloping ferocity as it ravages the land...
Death makes its triumph clear to all throughout these lands we call Divinus...
Can the lost be avenged?
For now... peace finds its place within the halls of the east...
But how long does this small light of peace have... until it meets its end?
How long?
Was that depressing enough?
Features
1. Sideview Battle System
2. Menu Party Changer (total # of playable characters below)
10
4. Stat/Ability Tree system "Crystallis"
Currently
I am...
*Working on The Great Desert, Arydos Temple, Arktoria
*Crystallis Grid for the last 2 characters
*Bug/glitch fixes in completed areas
*Arktoria
Current Version 0.20 changes
*Characters will no longer learn their primary skills by leveling up.
*Crystallis Upgrade System
*Numerous bug fixes
*Rebalanced Skills
*Red Locked Treasures and corresponding key, one per area
*Map edits, ie. switch from square water to round water
*Splinter Forest
*Stryden City (where the plot picks up)
*Great Desert
*Arydos Temple (desert dungeon)
Scripts/Credits
SBS (Tankentai translated version by Atoa, Kylock, Mr. Bubble, cairn, others)
-Enemy Animated Battlers
-Enemy Equipped Weapons
Atoa's Spear Add-on
Bub's Bow Add-on
Double Attack (by Kylock)
Triple Attack (by Kylock)
HP & MP meters (by Atoa)
Individual Battle Commands (by Atoa)
Overdrive (by Atoa)
Party Changer (by Dargor)
-Party Changer (Main Menu)
-Interpreter Fix
-Commands Manager
-Party Arrange
Message Choice Window (by Forever Zer0)
*A huge thank you to everyone who made or helped work on these scripts! They have helped me numerous times from giving up!*
Music
The current music of the game is from numerous other games such as Final Fantasy, The Legend of Dragoon, Xenoblade, etc
I am planning to compose some of my own guitar music for the game eventually.
Graphics
I used skill, weapon, armor, and some item Icons from Guild Wars (just resized and changed some layers in Gimp)
They have great artwork!
Other items icons are from Torchlight
Some pictures are from Renaissance artists and The Legend of Dragoon
Below are some pictures of the game from Version 0.14
Pictures
*Warning: There are lots of pictures in some of these, might want to zoom your browser out a bit to see them all*
Story
Download Links:
Version 0.05 http://www.2shared.com/file/Aq_NqCKd/Final_Fantasy_Zero.html
Version 0.14 http://www.2shared.com/file/Q--p5O4n/Final_Fantasy_Oblivion.html
Version 0.20 http://www.2shared.com/file/rU__qrAt/Final_Fantasy_Oblivion.html
Note: .05 and .14 are both dead now, sort of sucks because it would have been neat to see the progress between them.
And lastly if you ever do try the game... Save Often! ambushes are no fun...
If your interested, go ahead and try it and tell me what you think. I know i have a lot to fix, but i have a good idea of where the plot is going. And tell me if you find any of the hidden stuff (There is a TON!)
Any comments and/or suggestions are appreciated!