For last few days, I had tried to script a fear system. And failed miserably.
About: Fear System
The game is a "Psychological Horror" styled.
The hero (You) is hunting the truth about his past.
But the gameplay has no battlesystem. Only option is to run.
How does it work?
I created a HUD (Head Over Display) with a bar which increases when a variables is added. $game_variables[10]
The fear system. When it reach a certain amount (The variables).
It triggers BGS. (Background Game Sound).
Example:
$game_variables += 100
(Which increased the amount to 100)
When the fear system reach 100, it triggers a quiet BGS. (Volume = 10)
This can be made by Events
I don't want to uses events. It's too much works. Scripting > Events.
If you don't understand what I meant, I will try my best to describe it better.
I can't post a mockup, as there's no windows or scene included, it's a system. =(
In-Game Variables... Ewww
=( I don't know any other options. If you could suggest a method I could use, (Which is easily accessable by a quick line of code)
I would be extremely thankful, if you could do this. < 3
(And thanks for reading, have a cookie on the house.)