King Kadelfek
Member
Hello !
I'm King Kadelfek, a french programmer.
I'm here to show you one of my project, DreaMaker.
DreaMaker (DMK) is a software developped for RM2K, RM2K3 and RMXP.
With DMK, you can extract all dialogs from your game.
After, you can edit them on a txt file. You can also use Word to correct mistakes.
You can translate your game, and so on.
And, finally, DMK inserts the string table back into your game.
DMK is working with French, English, German, Italian, Spanish and Finnish (all tested).
The software have two languages, French and English.
Don't worry, I don't made the translation. :p
Trebor777 made the translation, it's grammatical correct English.
A screenshot :
There will be a graphical interface soon. :D
DreaMaker version 3.8 (0.4 Mo)
http://www.mediafire.com/?ityyohzjzmn
Installation :
RM2K / RM2K3 : put DreaMaker.exe in your Project folder, with the lmu files.
RMXP : put DreaMaker.exe in your Project folder, with Game.exe
You can edit both Language.txt and DreaMaker.ini to use other languages for DreaMaker.
Documentation :
I'm sorry, only french documentation is yet available.
But you just have to follow 1-2-3-4 steps in order to edit your dialogs, it's easy. :wink:
Some recommendations :
- dialogs does have 4 lines maximum on RM, so on DMK too
- in a choice, don't add or remove a line
- There are 4 steps in DMK.
Don't make step 3 twice. You need to make step 2 before you make step 3 a second time.
Because after step 3, the files have changed, so you need to reextract the dialogs to keep the correspondance between your files and the dialogs files.
DMK has been tested on more than 9,000 maps, so I think now there is no bug anymore.
DMK doesn't edit the dialogs in the Database (not yet).
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I want to work on other languages such as Russian, but I need russian lmu files.
If you have foreign lmu files, please, give these to me, it will help me.
If DMK is fully compatible with your project (step 1 works), or another project, please give me the name of this project and the number of lmu / rxdata maps you have.
A list of french projects is here :
http://www.rpg-maker.fr/index.php?page=forum&id=8299
No one have trouble using DMK.
And, if really, you use DMK for your project, tell it to me.
I will work harder on the soft if there are a lot of people using it.
Sylvanor, the maker who made Aedemphia, the most known french projet, use DMK.
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I'm working on a lot of project for RM2K3 and RMXP, as a 3D physical-graphical engine, a GUI, and, of course, DreaMaker.
You can make a donation if you like my work :
Make Donation
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I hope DreaMaker will be useful to you.
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Oh, I will not be able to spread DMK in your entire community.
So, if you can give it to people you know in other forums, it will be fine.
With the links I give, of course.
Thanks.
PS : I can answer to your questions, in English or French.
But if you post a question in French, make an English translation for other people who read this topic.
I understand English better than I am writing.
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News 2011_11_13
I would like to announce you that I'm back on DreaMaker !
DreaMaker XP 4.8 have just been released in french. The 4th generation of the software have been made for commercial games, so I didn't release them. But now, the project is free, it's open source, there will be a plugin system soon, etc...
If you can understand french or remember which options to select, here is a link.
DreaMaker XP v4.8
http://www.mediafire.com/?oqryvfhna7r8pny
Here are the new functionnalities of DMK 4.8 :
- 5 times faster than DMK 3.8 for XP projects
- new structure for Dialogues.txt (all messages are independent)
- better character encoding (more languages available)
- RM2K / RM03 compatibilty temporarely removed
DreaMaker XP v4.9 :
- international version
DreaMaker XP 4.10 :
- plugin system
DreaMaker v5 :
- RM2K / RM03 compatibility return
I'm working on the RMVX version too. And I will have a lot of work with RMVXACE I think.
I'm creating a common data format for all versions of RM, so DMK is compatible with all versions. And it will be possible to convert your game from one version to another.
I added all this to the first post, as well as this tutorial made by Senor Kaffee (Michael Herzog) :
http://www.youtube.com/watch?v=2ex7gFRvZPI