Envision, Create, Share

Welcome to HBGames, a leading amateur game development forum and Discord server. All are welcome, and amongst our ranks you will find experts in their field from all aspects of video game design and development.

Dragoon Chronicles

Which Game Title should I choose?

  • The Phoenix Saga

    Votes: 1 4.2%
  • Dragoon Chronicles

    Votes: 6 25.0%
  • Dragoon Chronicles I: The Phoenix Prophecy

    Votes: 8 33.3%
  • The Phoenix Prophecies I: Pyros' story

    Votes: 2 8.3%
  • The Phoenix Prophecies

    Votes: 7 29.2%

  • Total voters
    24
mdavis901":1ave1g6i said:
wow...
i get an average of about 50 veiws every other- every day but no replies.
thats cold guys!

That's most forums for you. Some people look at everything and if they have nothing good or bad to say, they leave. Sometimes they have something negative to say, but simply choose not to create a mess. Sometimes people have good things to say and want to watch progression unfold before they leave their mark. While some have good or bad things to say and choose to post their opinion or critique. There are even those who look towards other projects to see how they develop them without saying anything to gather information on how to create a game. And dare I say it there are a few who look at games for resources and leave if they don't find any or something they like.

Personally I wouldn't stress over it, it gets views, but no replies maybe most are waiting for more or just browsing.

mdavis901":1ave1g6i said:
BAD NEWS!!!!!!!!!!
I MAY HAVE TO SWITCH TO XP!

Game keeps crashing in VX can anyone help? :crazy:

Where does it crash and when. If you know why that would be even better. Be a bit descriptive of your issue.
 
Sad to say I have switched the project to XP already... :down:
Thanks though Axerax; for the tips, they've given me some kind of reassurance.  :smile:
 
well guys im back  :thumb:and have a small question for anyone willing to answer:
I want my game to be a classic.
I want it to have a nostalgic type feel to it, but
I cant decide whether i should use an ATB, or not.
So:
should I use an ATB, or the Default?



- BTW, my main influences have been final fantasy 4,and Dragon Quest.
-  I also added a new character bio, if anyone wants to check it out his name's Rueben( under the character bio section.
- I'm trying to make progress guys! I'm only 15, and working alone.
- I have edited quite a few scripts though; it takes time.
- And  a demo is in production. :shades:
 
Well...
I decided to go with the sideview by rye, and paradogs ATB(dont worry; i customized).
I also uploaded new screenies!  :thumb:
But for all of you waiting for a demo...
You can PM me to Alpha test.    :wink:
The limit is about 10-15 people.

~Mdavis901  :shades:
 
first thing i see is "LOL GUYS IM ONLY FIFTEN YEARSOLD DONT JUDGE" which shows you have very little confidence in your own abilities as a game developer.

second thing i see it a broken image in our first spoiler

third thing i see (skipping over to screenshots) is a horribly annoying font used in your regular messages

fourth thing i see is this reply box because the first three have given me no desire or interest in this game.

good luck!! :thumbs:
 
first thing i see is "LOL GUYS IM ONLY FIFTEN YEARSOLD DONT JUDGE" which shows you have very little confidence in your own abilities as a game developer.

second thing i see it a broken image in our first spoiler

third thing i see (skipping over to screenshots) is a horribly annoying font used in your regular messages

fourth thing i see is this reply box because the first three have given me no desire or interest in this game.

good luck!! :thumbs:

1) the only reason I stated that I was fifteen was because i wanted to clarify the reason why progress is kinda slow.
Because i actually VERY confident in my abilities as a developer. :smile:

2)Fixed the image. :thumb:

3)well, that was the most clear Medevil font i could find... any suggestions?( i may change it though; it depends if anyone else says its annoying)

4) ?

Thanks for the critique! :thumb:
 

mawk

Sponsor

It's usually a bad idea to pick a font based exclusively on how it fits your game's setting. A showy font is potentially annoying to a player, and on the off-chance that the font is comfortable to read, it won't really contribute anything to the game's overall feel. Remember Chrono Trigger? Amazing game with great atmosphere, but just a simple sans-serif font. If Square had tried to tweak that font to better match the atmosphere, it wouldn't have done much -- and it probably wouldn't be so comfortable to read, either.

Basically, the font is there so that people can read the words you write. They're not really important to the feel or the atmosphere of the game, so your only real concerns involving fonts should be whether the font matches the windowskin, and whether or not it's comfortably legible.
 
Well guys I have good news!
I'm uploading an ALPHA DEMO as I type...
its just going to show a few features, and give you a taste of the begenning of the game.
 
Screenshots have been updated w/ the new & improved font!
Again thx for the info Chimmy Ray.



<>Mdavis901
(Don't 4get; check out the demo) :thumb:
 
*looks at third and fourth screenshots*

AH! My eyes! Ah! Get that floor away, please! It's burning my eyes!

...at least the font is waaay more legible.
 
I tried the demo and I didn't get far. After getting the vyvern head, I couldn't return to the castle. The teleporters at the drawbridge are either absent or doesn't work. While I'm at it, I will also mention that at least one teleporter required a key press rather than being activated by just moving on it. It's one of the earlier ones.

Your mapping needs some work. You have large and empty rooms which doesn't look very pleasing. Also, some treas (right when you exit the castle I think) and other objects that should be impassable can be walked through.
 
thanks crystalgate!
it's feedback like that that's important to me.
yea I'll fix all of that in the BETA demo release.
1)could you tell me what you thought about the battles and their difficulty?

2)I was considering switching my tilesets from Inquisiter's to XP RTP.  Should I?
 
mdavis901":33sdq0yx said:
1)could you tell me what you thought about the battles and their difficulty?

2)I was considering switching my tilesets from Inquisiter's to XP RTP.  Should I?
1) Battles are rather easy, but that's fine this early. You will need to ramp up the difficulty a bit soon though. Also, the vyvern should probably be harder to stun with a rock.

2) I don't know. This will depend entirely on what kind of environments you want the game to have and which tileset would best provide those environments.
 
Well yea, I guess I could've made the battles more difficult...(for some reason I thought, what I had before was too much)


Idk, I was thinking of going for a medevil feel, but...


P.S: the rooms were supposed to be kinda empty because I want it to kinda be an old-school kinda thing...
I'm still not sure about that either...
But trust me: I will finish this game.
 
Okay, sorry about that, it's just that the black and white tiles aren't really pleasing on the eyes. Try something else, like wood maybe, I dunno. But looking at the black and white makes my eyes hurt.  :tongue:

At least you're determined to finish the game!
 

Thank you for viewing

HBGames is a leading amateur video game development forum and Discord server open to all ability levels. Feel free to have a nosey around!

Discord

Join our growing and active Discord server to discuss all aspects of game making in a relaxed environment. Join Us

Content

  • Our Games
  • Games in Development
  • Emoji by Twemoji.
    Top