sillypieman
Member
Well I am using Deke's crafting system for my game. To make gems (which are armor) you need to use essences to create them. And to get the essences, you need to take them from monster parts.
Here's an example: To make Lv. 1 Light Physical Gem you need Lv. 1 Physical Essence x 3. But the reason I can't just use the regular crafting system, is because you can get the Lv. 1 Physical Essence from several different monster parts. So is there like a way I could use the crafting system or some other system so I can open up a crafting menu, and it will have all the monster parts that the player owns at the time, and you can select them to get the Essences from them?
I guess I could just make it so you use the part in the item menu and it would trigger a common event that makes the essence, but I would rather you only be able to do that at a certain shop.
Here's an example: To make Lv. 1 Light Physical Gem you need Lv. 1 Physical Essence x 3. But the reason I can't just use the regular crafting system, is because you can get the Lv. 1 Physical Essence from several different monster parts. So is there like a way I could use the crafting system or some other system so I can open up a crafting menu, and it will have all the monster parts that the player owns at the time, and you can select them to get the Essences from them?
I guess I could just make it so you use the part in the item menu and it would trigger a common event that makes the essence, but I would rather you only be able to do that at a certain shop.