Hello there. I'm a new member to the community and I'm looking for some help. I've been all over rmrk, RRR, HBGames, everywhere in an attempts to find a compatibility patch for KGC Compose Item and Enhanced Shopping.
The reason being, is the KGC Compose Item script is a vital part of my project. It allows players to be able to craft their own equipment using the level-able skills (such as Runescape's Herblore, Smithing, etc) to gain components and turn those components into gear. The better the gear, the rarer the components.
I liked the Enhanced Shopping as it allows to great different options for shops, such as shop capacity, buy only options, resell only options and it allows for many different scenarios. One of my skills is Bargaining. The higher this level, the more capacity a store has or being able to sell just more than what the shop carries (I.E. said shop only buys Longswords but with a high enough Bargaining, they'll buy shields, armor, etc). It gives many different scenarios so training Bargaining would be beneficial.
With the conflict of these scripts, I can only have one over the other and since the KGC Compose is a major part of the project, I'm opted to keep that script in. Enhanced Shopping has more shop options than the vanilla shop scene and I would really love to have it in my project.
Below are the links (Pastebin for KGC Compose and RMRK for the Enhanced Shopping script)
http://pastebin.com/3HqnLAiM - KGC Compose
http://rmrk.net/index.php?topic=44334.0 - Enhanced Shopping
I have posted a forum topic like this on rmrk and I haven't gotten any help so I'm posting this on many different sites in hopes I can finally get my project finished.
The reason being, is the KGC Compose Item script is a vital part of my project. It allows players to be able to craft their own equipment using the level-able skills (such as Runescape's Herblore, Smithing, etc) to gain components and turn those components into gear. The better the gear, the rarer the components.
I liked the Enhanced Shopping as it allows to great different options for shops, such as shop capacity, buy only options, resell only options and it allows for many different scenarios. One of my skills is Bargaining. The higher this level, the more capacity a store has or being able to sell just more than what the shop carries (I.E. said shop only buys Longswords but with a high enough Bargaining, they'll buy shields, armor, etc). It gives many different scenarios so training Bargaining would be beneficial.
With the conflict of these scripts, I can only have one over the other and since the KGC Compose is a major part of the project, I'm opted to keep that script in. Enhanced Shopping has more shop options than the vanilla shop scene and I would really love to have it in my project.
Below are the links (Pastebin for KGC Compose and RMRK for the Enhanced Shopping script)
http://pastebin.com/3HqnLAiM - KGC Compose
http://rmrk.net/index.php?topic=44334.0 - Enhanced Shopping
I have posted a forum topic like this on rmrk and I haven't gotten any help so I'm posting this on many different sites in hopes I can finally get my project finished.