I need a way for Armour to change the character's agility stat by a percentage rather than by an integer. Could someone please tell me how to change the scripting to allow for this? If the process is too complex, then it would be appreciated if it could be jotted down so that I can copy and paste it (my scripting ability is little...).
Note: I only want this for the agility variable with armour--though instructions that tell me how to do the same with other variables would be appreciated.
Thanks to whoever can help me with this (I'll make certain to give proper credit).
I've discovered a method of doing this, and would thus like this thread to be deleted.
Note: I only want this for the agility variable with armour--though instructions that tell me how to do the same with other variables would be appreciated.
Thanks to whoever can help me with this (I'll make certain to give proper credit).
I've discovered a method of doing this, and would thus like this thread to be deleted.