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Change. 2nd Anniversary Edition.

Anonymous

Guest

september 2005 (maybe i don't actuall yknow the date)
joined .net solely to troll despain

november 2007
i own you all
 

Anonymous

Guest

really? shit only two years

i'm totally upwardly mobile

Ceroscuro joined after you and became more important before you
 
Joined rmxp.net ages ago. I posted some things. They went down fairly well. Now god knows how much later and I'm in the exact same situation with a different game, a sore throat and a moustache.
 
I joined in May last year after getting RMXP, then I never used it and never posted much, then a couple of months ago I got into using it and started to become a more active user and now have my first project underway, that's about it.
 
Hmmm I joined .net in 2005 under the name AbsolutelyBrainded (the name came from a friend whose msn had braindead in it, and I thought putting absolutely in front of it was better) when I had to do a school project in IT to make a game. I chose to make it on RPG Maker and that brought me to .net. In the shadows I made my own game and posted all the time in the general discussion subforums. I later lost contact with .net and didn't know it had changed to .org so I joined other forums finding out what the deal was. I was brought to .org where I changed my name to my real name, Jono Sasson, as I decided I didn't like people not knowing what my name was and calling me Absolutely, prior to .org. I again lost contact, and came back quite recently. So here I am!
 
I turned 17, and that's all, really.

I suppose my game's got quite a big following, but dunno if that really counts. Didn't change my name to a cooler sounding one with lots of numbers, didn't release my game, didn't become a mod, didn't win some contests, didn't win the £1m premium bonds prize.
 
Hmm... I turned 15. I started my tutorial on tileset designing, which has been received a lot better than I thought it'd be... 3400 views is pretty impressive to me.
I still don't have a game, but I'm working on two as an artist.
Not too much, really.
 

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