I would be really asking for an edit for Minkoff's Animated battle Enhanced script, and I mean the one with the RTAB extras etc., all I need it to be edited is like this:
Battlesystem
Same as it was before, with RTAB, animated sprites, but ONLY, I want it to be more like FFX2/Grandia, where when a certain actor or enemy attacks, he/she'll stay to where the place he/she just attacked, example, when Arshes attacks bat, Arshes will obviously go near the bat and attack it, but after the attack, he'll stay beside the bat instead of going back to his position where he was from, so it's like when certain attacks and turns had passed, all people will all be scattered everywhere in the battleground fighting!
so I hope anyone can do it, I'll need it for an upcoming game, I'll credit you!
here'd the demo:
http://www.mediafire.com/file/yn3yztznytt/Hellhound Needs Help Demo.rar
Battlesystem
Same as it was before, with RTAB, animated sprites, but ONLY, I want it to be more like FFX2/Grandia, where when a certain actor or enemy attacks, he/she'll stay to where the place he/she just attacked, example, when Arshes attacks bat, Arshes will obviously go near the bat and attack it, but after the attack, he'll stay beside the bat instead of going back to his position where he was from, so it's like when certain attacks and turns had passed, all people will all be scattered everywhere in the battleground fighting!
so I hope anyone can do it, I'll need it for an upcoming game, I'll credit you!
here'd the demo:
http://www.mediafire.com/file/yn3yztznytt/Hellhound Needs Help Demo.rar