Banjo Tooie just introduced way to much stuff in such a short time. To me, a platformer should gradually introduce you to new things not throw it in your face at once. Call me old fashion, but games like Metroid are perfect in that by the time you've mastered one ability they give you another. Even Banjo Kazooie gradually gave you new things but Banjo Tooie was like "hey, check out this ability which leads to another ability which leads to about 30 new things to collect in the same level!"
It was a good game, but it sucked compared to the first one. I guess I should reword my original statement: "Banjo Tooie is an above average game but pales in comparison to the awe and wonderment bestowed upon me by Banjo Kazooie."
There we go :D
@Marcus: I'm not sure those things really mattered that much when we did play the N64...at least, not for me. I was about 8 or 9 so I thought the thing was amazing...I think I got a gamecube in year 6...so when I was 12 (not that that means a thing). Anyway, I'm not sure how old you were when you got your hands on an N64, if you were around my age then those things really didn't matter at all. I look back now and imagine how I could've played with such a contraption, but that little contraption took up most of my weekends with friends back in the day.
I think I was 11 or 12 when I got the N64 on its release date. My first game was Mario 64.
One year passed and there was nothing really worth spending $60 on (and having no job meant that you really had to butter up your parents and make sure the games you got were WORTHWHILE). Then Starfox 64 came out and I was like "joy!" I also managed to nab Mischief Makers on my birthday which was one of the most underrated N64 games ever.
8 months later Goldeneye came out which was HOLY GOD AWESOME. Then Final Fantasy 7 was released... and the n64 collected dust.
The following year after hyping the crap out of it, Quest 64 came out and a misleading commercial which promised voice acting introduced it. I begged my parents to throw $60 at it and I bought it and it was GAY. I went back to playing Chrono Trigger, Final Fantasy III, and Xenogears came out so the n64 once again collected dust.
Then I got a job and proceeded to buy more PS1 and SNES games while the N64... collected dust. When Ocarina of Time, Banjo Kazooie, and Majora's Mask came out, all was good in Nintendo land but those games lasted me about 3 months worth of play time before I drained them dry of fun and the N64, once again, collected dust.
It was 3 more years until I bought a new N64 game and by that time they were pretty much worthless. I got Conker's Bad Fur Day (Rare's best in my opinion), Perfect Dark, Paper Mario, Body Harvest, and Donkey Kong 64 for $10 on ebay.
I never bought another N64 game since. My Nintendo 64 collection consisted of 75% Rare games, 25% OTHER. The fact Nintendo had to rely on another company to bring some actual good games to THEIR system was sad and the PS2 came out which caused me to pretty much permanently shelf my 64. Since I play all of the roms on my pc I've never touched my 64 and it's sitting in it's glass display case lonely and sad.
Goldeney was a huge success and relly helped the N64. It was one of the best selling games of all time and helped redefine the first-person genre.
Regardless, the person (sorry forgot your name) posted something like "what about the N64's slew of FPS games" and I replied with "dude... there were only 3."