Bunktown207
Member
I've been using Paradogs with Animated Battlers, and using 13x4 spritesheets, with 3 attack slots, each drawn with a different weapon.
Can I get a script where when a certain weapon is equipped, it changes the MNK_POSE_7 (the attack pose) from say pose 7 on the spritesheet (the default attack pose) to another pose that also attacks on the sheet (using mine as an example 7, 8, and 9 are all different weapon attacks).
ie from
MNK_POSE_7 = 7 (when specific sword or type weapon whatever is equipped)
to
MNK_POSE_7 = 8 (when an axe or spear, any different type weapon is equipped)
Thanks in advance, I'm not even sure if it's possible.
Can I get a script where when a certain weapon is equipped, it changes the MNK_POSE_7 (the attack pose) from say pose 7 on the spritesheet (the default attack pose) to another pose that also attacks on the sheet (using mine as an example 7, 8, and 9 are all different weapon attacks).
ie from
MNK_POSE_7 = 7 (when specific sword or type weapon whatever is equipped)
to
MNK_POSE_7 = 8 (when an axe or spear, any different type weapon is equipped)
Thanks in advance, I'm not even sure if it's possible.