Umm No I didn't?
and the only way I can think of translating it is this
(New script above main)
now in the Skill_Names hash enter the variable name as the key and the translated name as the value
for example
now in the demo the tracking skill will appear as Tracking
also I am not 100% sure if this will work (I may have used that method for other things and if I have it will error out) if it doesn't let me know
and the only way I can think of translating it is this
(New script above main)
Code:
class Game_MissionSkills
Skill_Names = {variable => 'translated name'}
#--------------------------------------------------------------------------
# * Get Skills
#--------------------------------------------------------------------------
def skills
variables = instance_variables.collect {|var| var[1...var.size]}
variables.delete('reputation')
variables.delete('popularity')
variables.collect! {|var| Skill_Names[var]}
return variables
end
end
now in the Skill_Names hash enter the variable name as the key and the translated name as the value
for example
Code:
Skill_Names = {'tracking' => 'Tracking'}
now in the demo the tracking skill will appear as Tracking
also I am not 100% sure if this will work (I may have used that method for other things and if I have it will error out) if it doesn't let me know