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Adolescence, A love-simulation game on RMXP [Update : Base A

Thanks everyone :) If there's nothing wrong, I think the demo will be released something around April - May.

@AriLyrMersir
  Lyrael! Haven't seen you for like forever XD I'll send you a PM once I got time :) (I'll probably not be around for another week. New Year family trip lol.)

@AuraOfWind
Err...I don't think I understand what you're trying to imply. ^ ^;; 

Anyway, here's the new video. It's a shot of the special feature menu. You need to clear the game at least once to unlock stuffs there (cutscenes, endings, etc.)  I also include language setting effect to assure you that this game will also be in English :)

http://www.youtube.com/watch?v=KAiUEONI8mg

This one is a short clip showing a 'shaking' effect. Hope it'll add some little touch to the game.

http://www.youtube.com/watch?v=sChGEnKSLo0

Enjoy!
 
Kudos to your concept, and the art work is fruitful. Definitely a sight that keeps me interested.

I'd say the only thing that'd turn me away is the way your word and write your paragraphs/sentences. Bad grammar, punctuation, sentence strucutre, spelling, and etc. can really turn some one off.

You're obviously bilingual, but English not being your first language. Perhaps give your English written version to some one who speaks it more fluently, that way it can be written properly, making it more pleasant for the user.


That aside, yay for ideas, decent character development, wonderful artwork, and an original story.
 
@Crestfallen
  I know excatly how you feel! That happen to me too when I play bad written Thai game :S I admit that the project detail is sloppy. It's so embarrassing , come back to read at it  ^ ^;;
  However, in the game, the translation will not only be done by me but with the help of many others. So I ensure you that we won't fail in the story telling aspect just because of badl writing  :)
 

CERU

Member

Wow, hima! It looks so professional and amazing! Great work!

It just shows how amazing a game can look with scripting, it makes me want to learn but ... its just ... it seems to complicated for me. x.x;
 
While this is not the kind of game that is for me (I'm not interested in dating sims) this game looks positively wonderful.

The characters look wonderful, and after watching a few of your youtubes the animations are smooth and all the options available look interesting.

May I ask, just what does "Attack" do? It can't possibly be the obvious! Right?
 
  Well, it's not like Art will literally attack all the girl and deal them damage lol. I take the word from Kimikiss , since it sounds...I don't know, funny and cool at the same time haha.
  Basically, it's how you activate the important event that will increase your relationship level. What will attack do depends on your relationship level and your target character. For example, Fah's level 0 to level 1 attack might be offering her to help criticizing her artwork. However, the attack might fail if all the conditions are not met. In Fah's level 0 to level 1 attack case, obviously your knowledge in art play an important part.
  However, you don't have to do a lot of guess work for the attack requirements. You can always give Siranee a call, and ask her for advice. She'll tell you or give you some hints about what do you still need to get to the next level. ^ ^
 
*Looks at project*
Oh.


WOOOOOOOOOOOOOOOWWWWWWW.......

It looks like an authentic DateSim.
I gotta hand it to you. You have made a true game.
 
Woah this looks incredible, Hima... The artwork is very pro quality. Crystal clear, high frame rate animations, expressive facial gestures / body movements, etc. And the menu system is definitely one of the best I've seen, and full of eye candy, such as the "spinning bubbles."

Also, there is a lot of depth in the sheer number of options avialable to the player, such as the many optional subjects to converse with the girls about!

BTW, are there any other websites specifically dedicated to the project at this time, or is RMXP the exclusive place for all info about it?
 
@CatKeyz
  Thanks you very much! It's good to know that all the efforts we spent on the menu are worth it XD. I'll make sure the game is deep enough that at least people can discuss about their gameplay strategies :D

As for the website, we're working on it. However, I think it would be in Thai first, so this place is the only place that I update most of the information in English.
 
Great work so far hima!
I'm really looking forward to this. Personally the depth you're putting in to the actual progression system with the characters appeals to me the most, it's more than just read and pick one response.

Kudos much!
 
Update with an opening theme song. It's in Thai, but I think there's no language barrier in music :P

http://profile.imeem.com/9iI21l/music/H ... _lae_ther/

The name of the song means "The day we achieve our dreams". The song talk about how most adolescence do not really understand their feelings and it isn't too late for two people to see each other again once they've both have learned what do they really think about another person. That's pretty much the theme of the game too lol.
 
Its mood sounds quite fitting, good stuff. :) The Thai lyrics actually sound pretty funny - Not in a bad way of course, just that I'm not familiar with the language's common pronunciations at all, heheh
 

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