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ACTION-GAME-MAKER

ACTION GAME MAKER  :rock:

On its blog, Enterbrain has announced its newest game-making program. And the best part? It's not another fucking RPG Maker!
Make platformers, action-RPGs, shmups and more!
Japanese release date: December 12, 2008

Games can be ported to Xbox Live!

Announcement is here: click
AGM Page is here: click
English hype page: http://actiongamemaker.com

act001b.jpg


act002b.jpg


act003b.jpg


Let us pray for an English release (or a good illegal translation).  :angel:
 
Sparx-1":2phvjuho said:
To be honest I'm not all THAT interested... I mean, how many possibilities could it have? RPGs traditionally follow a common formula, so it's easy to make a program specifically geared toward making games in that gennre without hindering creativity too much... However, as far as action games are concerned, each ones have a unique gimmick or two that separates one game from another, not just different graphics and what have you.

what? are you honestly saying that rpg maker is better BECAUSE THE GENRE IS SO LIMITED?
 
missingno":2udoubv2 said:
what? are you honestly saying that rpg maker is better BECAUSE THE GENRE IS SO LIMITED?

You make it sound so antagonistic... =P

I just think that action games differ too much between each other to be made well with a "maker" type program. Then again, I could be wrong.
 
Sparx-1":b22pub21 said:
missingno":b22pub21 said:
what? are you honestly saying that rpg maker is better BECAUSE THE GENRE IS SO LIMITED?

You make it sound so antagonistic... =P

I just think that action games differ too much between each other to be made well with a "maker" type program. Then again, I could be wrong.

um

that's a good thing skipper
 
This is kinda interesting, I've been wanting to make an action platformer for a long time now.

But...a certain free program I've been watching is supposed to be available this year (before Action Game Maker has a chance to come out here), and it will supposedly be able to make all kinds of 2D games, and you will supposedly be able to do script-like stuff without scripting. And it looks promising. So...I'm not NEARLY as excited about this new Maker as I would have been.
 
Armor King 108":3baemtsg said:
This is kinda interesting, I've been wanting to make an action platformer for a long time now.

But...a certain free program I've been watching is supposed to be available this year (before Action Game Maker has a chance to come out here), and it will supposedly be able to make all kinds of 2D games, and you will supposedly be able to do script-like stuff without scripting. And it looks promising. So...I'm not NEARLY as excited about this new Maker as I would have been.

Stencyl right? Haha, it looks almost too good to be true. Which is why I'm still skeptical of the thing.
 
Skie Fortress said:
Stencyl right? Haha, it looks almost too good to be true. Which is why I'm still skeptical of the thing.

Yup. It does look too good to be true, but the "team" working on it has nothing to gain from just going, "LOL its all fakezors!!" unless they get a kick out of that. But still, I'll just wait and see for myself.

But I don't want to derail this thread! It's about Action Game Maker! Which still does interest me. I really do hope it gets LEGALLY translated, if not even for myself.
 
How many zeldafag/platformers/shooters can one community handle? tune in december to find out! :hercule:

anywho this should be cool for everyone who has thought about making a sidescroller but simply can't stand gamemaker.
 
I'm never going to use rpgmaker again xD
The only rpg maker VX projected I started was action games so why not change to this...

When I'm done with my projects I'm never going to use RPG maker again hehehe
 
Zekallinos":d2btku4d said:
The was that thing in the 90's or so called The Game Factory that did something like that quite well, but it's so antique  :crazy:

Not really? The Games Factory evolved into Multimedia Fusion over time and it's a pretty solid program. It isn't nearly as intuitive or as easy to use as the RPG Maker series, though, which is the big reason everyone's so excited about this. Enterbrain has done some really good things with the RPG Maker programs and carrying over that to a platforming engine would be spectacular.
 
Sparx-1":2wnrkjiq said:
To be honest I'm not all THAT interested... I mean, how many possibilities could it have? RPGs traditionally follow a common formula, so it's easy to make a program specifically geared toward making games in that gennre without hindering creativity too much... However, as far as action games are concerned, each ones have a unique gimmick or two that separates one game from another, not just different graphics and what have you.

Hopefully they'll include a good scripting system like RGSS to add more flexibility...

I agree with you much. :]
 
Twin Matrix":1ysxorm1 said:
Sparx-1":1ysxorm1 said:
To be honest I'm not all THAT interested... I mean, how many possibilities could it have? RPGs traditionally follow a common formula, so it's easy to make a program specifically geared toward making games in that gennre without hindering creativity too much... However, as far as action games are concerned, each ones have a unique gimmick or two that separates one game from another, not just different graphics and what have you.

I agree with you much. :]

As do i, there are hundreds of platformers, and most of them have something that makes them unique , and NORMALLY they use good game play and intuitive features to sell a game , where rpg's bank on story and character development.Im not saying action games are shallow kill all the goonies before they sell the princess to the black market, im just puting into perspective the people who will be useing this program.

A Flood of very very bad games are about to hit the internet. I say now more then RPGmaker because 90% projects (especially on theses forums) never get finished because of unrealistic expectations. I don't think the same will apply for this, i think people will take it as 'ZOMG THIS IS COOL, im gonna make a boy who goes to save [insert girl] but has to collect [insert coins/cookies/bananas/rings] ....' and you can fill in the rest.

But my favorite part is how this topic sounds like it is promoting illegal translations. Good luck with that, and personally i wouldnt be vocal (or literal? it is in righting) about it.

oh and ps, if your gonna rip me about this make sure to make a point and not a one sentence ' your dumb'. take a paragraph to prove me wrong.Please?
 
Um... what?

Let me get this straight. You people are atually saying that this will produce games that are more generic than the kind of garbage that RPG Maker already produces? That's just laughable. Have you people looked around the forums at all?

The difference is that RPGs are boring if done bad. If a platformer is done bad, it still has gameplay. The worst platformer will always be better than the worst RPG (barring glitches).

To the people that claim that action games need some sort of hook or something special to make them stand out, my answer is: yes, obviously. So do RPGs. Very very very few RPG games on this forum are worth anything because they don't have anything that sets them apart. What you're saying applies to RPG Maker as well.

It seems that a lot of people are against this simply because it requires actual game design knowledge to make a good action game, as opposed to the majority of people on this forum who just write whatever crap they think of and call it an RPG.
 

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