theGoldenMoon
Member


From the ashes of the great explosion the continent of Adlesia was formed. Great mountains rose from her surface, vast seas surrounded her land, forests grew from her soil and deep valleys sunk into her earth.
After many millennia small animals crawled from the ocean and inhabited her land. They thrived in the lush environment, enjoying Adlesia’s comforts.
Centuries later a race known as the elves arrived from their war stricken land. They came from the heavens colonising the eastern forests of Adlesia.
Two millenniums after the elves entered Adlesia the dwarf appeared. They decided to dwell in the western mountains many leagues away from the elves.
Then the humans came. The humans were a greedy race, they sought power. They needed wood for their villages and hacked their way through the outskirts of the elves’ woods. The elves kept their peace, for the woods were vast and they did not need that space. This was the case for nearly a year until one dark day a young human accidently went to deep into the forest. There he gazed upon an elf named Illeria. So beautiful she was that the man was enchanted. Scared of her beauty he took out his knife and killed her. Horrified at what he had done he took her knife and drove it through his heart.
The elves, enraged at her death fought a bloody war with the humans. Scared of the elves strength and prowess in battle, the humans fled to the coast. There they hid in refuge from the elven rage.
But they were not safe. The elves pursed them. And so the bloody war continued.
The elves charged destroying the human capital Cledrael. The humans fought back brutally devastating the elves rank.
The war got became so ferocious that the dwarves were no longer able to sit in peace as the future of their continent lay on the brink of destruction. They joined the fray, fighting for themselves and their country.
After five long years of war, a young human - then known as Owyn – stood up demanding peace. A treaty was signed between the humans, dwarfs and elves that no more blood would be shed.
Owyn was crowned king and so a new age of peace began.

Half a century after the Bloody war and the empire is at long last beginning to rebuild itself. The grieving is finally coming to and end.
In the highlands of northern Adlesia, in the foothills of the D’arav Range, lies the town of Kelderin.
Kelderin is a small town with few villagers yet they all are working together to rebuild the town. It was long ago devastated during an elven raid.
It is Frondil, the month of harvest and much work is to be done in Kelderin. A young man, by the name of *Edrin is working hard to rebuild the village. He is sixteen years old, in his first year of manhood.
Edrin’s family came to Kelderin as to take refuge from the elves. There they hid while Idra gave birth to Edrin. But alas misfortune struck Idra and her husband Everdor. While defending Idra and her newborn child Edrin, from the elven raid, Everdor was killed.
Sixteen years later and the village is still in ruins from the raid. Edrin knows little of his father other than his name and that his body was never found.
*The player has the option of changing Edrin's name

It is Edrin 16th birthday and a ceremony is being held in acknowledgement of his coming of man.
After the Festivities a village fire is lit. The villagers gather round it and listen to Elder Gannet speak of Adlesia’s history. Then another elder, this time Elder Umaar, tells the villages past and how the elven raids left them stricken and poor.
When the ceremony is over Edrin goes home to find his mother, Idra, crying for his father, Everdor. She then explains to Edrin how he was killed in the elven raid.
That night Edrin dreams of his father and heritage.

Now that Edrin is a man he must help in the reconstruction of the village. He is sent on many quests learning the ways of the world and learning vital information about Adlesia.
After a whole day of hard work he is exhausted and goes off to bed.
The following morning he is sent to collect wood from Faedelm Forest. Unbeknown to him he is being watched closely.
As he walks into a clearing he is ambushed by three Goblins. Edrin is petrified. A rush of adrenaline flows through Edrin, from heart to fingertip. He holds out both his arms. ‘Gutträl Evoke ay Gyffwan’, his mouth moves, but a voice comes out different from his own.
Before him forms a Griffon. It roars and the Goblins scamper. Feeling weak and dizzy he falls to his knees. The adrenaline has gone leaving him exhausted.
From out of the shadows of the trees appears an Elder Gannet.
‘We best get you back to the village’.
It is at that point that Edrin blacks out.

Waking up to the sound of voices Edrin finds himself in the middle of an unfamiliar room. He is in the house of Elder Gannet.
Gannet brings in some food and explains the mechanics behind the art of summoning to Edrin. He tells Edrin all about how Spirit Singers – also known to humans as Summoners - were thought to be nonexistent after the Bloody War.
As far as Gannet knows Edrin may be the last Spirit Singer.
When Edrin asks how Gannet knows all this, Gannet explains that he was there when Spirit Singers where plenty in the races in Adlesia. Gannet then declares Edrin healthy and sends him home.
The next day the King’s soldiers appear in Kelderin looking for a boy of about 16. They say the king wishes to meet him. Edrin runs to Gannet’s hut, unable to say goodbye to his mother. There Gannet tells Edrin that it is unwise to meet the King at the present moment.
Gannet doubts the king would want Edrin for anything other than personal desire.
So leaving a note for Idra, Edrin and Gannet escape Kelderin in search of safety from the King’s men
It is inevitable that Edrin will need to know how to control summoning as he will face many dangers to come.

Edrin
Age: 16
Sex: Male
Race: Human
Father: Unknown
Mother: Idra
Siblings: Unknown
Religion: The 7 Gods
Occupation: Villager
Starting Class: Civilian
Hobbies: Reading, Sparring, Sport
Likes: Classical Musical, the Sky, Raspberries
Dislikes: Broccoli, Water, Cats
By accident this young villager discovers he is one of the few remaining Summoners in Adlesia. He sets out on a perilous adventure to escape the empire and overthrow King Oweyn.
Sex: Male
Race: Human
Father: Unknown
Mother: Idra
Siblings: Unknown
Religion: The 7 Gods
Occupation: Villager
Starting Class: Civilian
Hobbies: Reading, Sparring, Sport
Likes: Classical Musical, the Sky, Raspberries
Dislikes: Broccoli, Water, Cats
By accident this young villager discovers he is one of the few remaining Summoners in Adlesia. He sets out on a perilous adventure to escape the empire and overthrow King Oweyn.
Idra:
Age: 52
Sex: Female
Race: Human
Husband: Unknown
Son: Edrin
Father: Garrimor
Mother: Frisha
Siblings: Irit, Rhoka
Religion: None
Occupation: Villager/ Mother
Hobbies: Singing, Cooking
Likes: Poetry, Snow, Cats
Dislikes: War Stories, Insects, Talking about her husband
Idra, a mid-aged widow, had to raise her son Edrin all on her own. She is fairly quiet and reserved. She never talks about her husband and Edrin has learnt not to mention him.
Sex: Female
Race: Human
Husband: Unknown
Son: Edrin
Father: Garrimor
Mother: Frisha
Siblings: Irit, Rhoka
Religion: None
Occupation: Villager/ Mother
Hobbies: Singing, Cooking
Likes: Poetry, Snow, Cats
Dislikes: War Stories, Insects, Talking about her husband
Idra, a mid-aged widow, had to raise her son Edrin all on her own. She is fairly quiet and reserved. She never talks about her husband and Edrin has learnt not to mention him.

Humans
Humans are the most abundant race in Adlesia. They arrived in the third age after both the dwarfs and elves. They make use of what they have and rush through life. They also have the shortest lifespan out of the races.
Attributes:
Humans have some of the best minds in Adlesia. They invented the wheel, which is one of the most useful human inventions. Humans are persistent and very resourceful.
Humans are very greedy, they long for power and money over all else. This makes them a very big problem in Adlesia. It was the humans who started the Bloody War. On the other hand they ended it.
Not many humans can use magic though herbalists are found commonly through the race. To humans herbalists are called healers. Those that can use magic are usually of evil character. Examples are sorcerers, unholy summoners and dark mages.
Humans play a very large part in Adlesia’s history. It is inevitable they will play a major part in its future as well.
Attributes:
Humans have some of the best minds in Adlesia. They invented the wheel, which is one of the most useful human inventions. Humans are persistent and very resourceful.
Humans are very greedy, they long for power and money over all else. This makes them a very big problem in Adlesia. It was the humans who started the Bloody War. On the other hand they ended it.
Not many humans can use magic though herbalists are found commonly through the race. To humans herbalists are called healers. Those that can use magic are usually of evil character. Examples are sorcerers, unholy summoners and dark mages.
Humans play a very large part in Adlesia’s history. It is inevitable they will play a major part in its future as well.
Elves
Elves are best known for being the fairest race. They are graceful and flawless in appearance. Long slender bodies and fragile looking faces make them attractive to most living creatures. But their looks are deceiving. Under their veil of beauty lies terrible power.
Attributes:
Elves are agile and quick. They are not matched in speed and style on the battlefield.
Not only are elves strong in battle but cunning. They are very solitary and keep many secrets. Humans and dwarfs know very little about the elves.
The elves seek knowledge and beauty above all else. This is often where many of the elves mistakes lie.
Elves speak in a tongue different to both humans and dwarfs though many of the humans cities are named after elven words.
Magic is one of the elves huge advantages. They are masters of it yet they choose to rarely use it. Only when terribly needed do they use magic.
Elves are not an immortal race as many legends say. True, they live far longer than any human but have far weaker skin.
After the Bloody War not many elves remain in Adlesia. Those that do will do all they can to survive. We can be sure they will play their role in Adlesia's future.
Attributes:
Elves are agile and quick. They are not matched in speed and style on the battlefield.
Not only are elves strong in battle but cunning. They are very solitary and keep many secrets. Humans and dwarfs know very little about the elves.
The elves seek knowledge and beauty above all else. This is often where many of the elves mistakes lie.
Elves speak in a tongue different to both humans and dwarfs though many of the humans cities are named after elven words.
Magic is one of the elves huge advantages. They are masters of it yet they choose to rarely use it. Only when terribly needed do they use magic.
Elves are not an immortal race as many legends say. True, they live far longer than any human but have far weaker skin.
After the Bloody War not many elves remain in Adlesia. Those that do will do all they can to survive. We can be sure they will play their role in Adlesia's future.

~ = possible
- -Blizz ABS
- Large Storyline
- Over 50 summons
- Custom Soundtrack
- Many Races
- Four Different Games for each Crystal
- Crafting Systems
- Custom Graphics
- Large explorable environment
I will regularly update this thread.
To Come:
Character Analysis
Introduction of four Elemental Crystals
Thanks for reading. Post your comments on the story so far.