Basically I'm in dire need of a script snippet that overrides the approach setting pathfinding in autonomous movement to one that actually works properly. I want on screen enemies to literally attack the player on screen efficiently but they seem to just meander all over the place. I was thinking one of the pathfinding scripts may have this feature built in but I couldn't find it? Surely this has been addressed by now so does anyone know where I can find this? This is for XP by the way.