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A Fix for the "Approach" Autonomous Movement Function.

Basically I'm in dire need of a script snippet that overrides the approach setting pathfinding in autonomous movement to one that actually works properly.  I want on screen enemies to literally attack the player on screen efficiently but they seem to just meander all over the place.  I was thinking one of the pathfinding scripts may have this feature built in but I couldn't find it?  Surely this has been addressed by now so does anyone know where I can find this?  This is for XP by the way.
 

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