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A few battle questions

Just a few simple questions with making skills and such.

1: How can I have an enemy that gets 2 attacks each turn

2: How can I make a skill that allows the enemy to summon a second enemy when he reaches 75% health. 50% health, and 25% health? Also the enemy should become invulnerable and immobile until the summoned unit is killed.

Thanks in advance to all who help answer these questions!
 
1. This can only be done with a script I believe. I'm afraid I cannot point you in a direction of one at the moment, but search around, maybe you find a multiple attack script somewhere.

2. This can be done with a few easy steps.

- Go into the troop where you enemies are (make sure you have the first enemy and the summoned enemy in the troop).
- Right click the summoned enemy and check 'Appear Halfway'.
- Under Battle Event, click on the arrow next to the Condition which should say 'Don't run'.
- Check the 'Enemy' box, this will bring up a list of enemies. Select the enemy that is not summoned, and type in the health percentage in the box below.
- Inside the event, add the command 'Enemy Appearance' on event page 3. Pick the enemy you want to appear. Click OK.

Your troop should look something like the picture below.
http://img91.imageshack.us/img91/8908/helpenemyhz0.png[/img]

EDIT: As I just noticed you wanted the enemy to come invulnerable during this period, I can't think of anything else than adding a state that improves defense by a great amount or such. If anyone has any better idea for this, feel free to add.

Hope this helps.
 
how would I make it summon units at 75%, 50%, and 25% health? Also something I forgot to mention, The boss should cast the summon spell only once at each health %.
 
Make one more enemy per of these, and click the 'New' button to make a new event page with the same condition, just with 50% health and 25% health. Pretty simple. Make sure you change the monster to appear as well.
 
FireRaven":29bztfch said:
Typhius":29bztfch said:
lol, i kinda wrote that wrong. What i meant was i want the boss to summon more enemies when the boss himself reaches 70, 50, and 25% hp.
Read what I wrote again, as it answers that exactly.

lol my bad, i just read it wrong. Well, i know i need to get some sleep now lol :D thanks for the help.
 

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