Just a few simple questions with making skills and such.
1: How can I have an enemy that gets 2 attacks each turn
2: How can I make a skill that allows the enemy to summon a second enemy when he reaches 75% health. 50% health, and 25% health? Also the enemy should become invulnerable and immobile until the summoned unit is killed.
Thanks in advance to all who help answer these questions!
1: How can I have an enemy that gets 2 attacks each turn
2: How can I make a skill that allows the enemy to summon a second enemy when he reaches 75% health. 50% health, and 25% health? Also the enemy should become invulnerable and immobile until the summoned unit is killed.
Thanks in advance to all who help answer these questions!