B. Reply: I got V.1.01 and it still doesn't work for equipping. I got your demo and pasted the new update inside the game, and the problems seems to still be there.
C. Reply: Like for example have a icon and words next to it, like on your old one.So have a Recovery Icon then text to the right of it. Though might not fit unsure or not. Like I said before too option to turn it on or off. Hope I made more sense this time.
B. It works mighty fine to me... are u sure u're using the one from the txt file? since I haven't updated the demo... try copying it to an empty project
C. Nope, I can't do that. Doing so will destroy the look of the menu, as well as betraying the concept I have set for it.
um, i am kinda newbish so forgive my question but... how to make items icons in inventory appear? where in script i should define item atributes?
In the database
EDIT
Okay, I really hate big, non SKD script like that one. It's really hard translating what's the script is doing! (Not to mention unnecessary codes and ineffective coding >.<)
Anyway, I've got a question, is it possible to have different numbers of slot on each party member? (Like, arshes have 7 slots while Basil only has 6)