I looked around and couldn't find this anywhere so I'm asking here.
Would it be possible/reasonably simple, to check the event for a comment containing "actor#" and "enemy#", rather than setting the event name. If so this would allow for much more customization of the party, for example...
I only want the members of the current party to be in the battles, so rather than making a map for every possibility of party combinations, which is insane, I could simply place down my events with a conditional branch that says something along the lines of...
If Basil in party
Self Switch A = On
Then the next page would have a Self Switch A condition with...
Comment: actor2
Any help is appreciated.
Would it be possible/reasonably simple, to check the event for a comment containing "actor#" and "enemy#", rather than setting the event name. If so this would allow for much more customization of the party, for example...
I only want the members of the current party to be in the battles, so rather than making a map for every possibility of party combinations, which is insane, I could simply place down my events with a conditional branch that says something along the lines of...
If Basil in party
Self Switch A = On
Then the next page would have a Self Switch A condition with...
Comment: actor2
Any help is appreciated.