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zelda phantom hourgalss - first impressions

Marcus

Sponsor

No. Not at all.

I thought the stylus control scheme would be cool and original. I was waiting for a game that would finally use the DS' touch screen for something other than a menu and a mini-map... but this game...

It's just so clunky. Even when using a pen sized third party stylus, playing the game is more of a chore than it is fun. The boat goes SLOWER, some of the actions (like rolling) don't feel right, and while the game has some interesting and unique puzzles as well as control schemes for weapons (the boomerang is awesome... until you've used it for the 500th time), the game just feels like a straight up chore. It's lost the whismy and adventure of the Zelda series.

I still find it to be above average. A definite must for Zelda fans, but this has proven to me that a 100% Stylus controlled game where you have advanced moves like Link does just won't work.
 
i had to look in the game manual to figure out how the fuck you roll. the stylus-only control is so forced. no matter how you look at it. moving with the D-pad and attacking by tapping the screen would have been so much better.. then it'd still havee the great use of the bottom screen, while not sucking ass.

the multiplayer is totally unneeded, and unentertaining.

its easy as all fuck

the graphics, and presentation are very attractive, and the boomerand is pretty fun to use.. but i still kinda feel like i wasted my money on this.
 

Mac

Member

I was going to get this soon, it looked amazing from the screenshots and videos....but i've always believed that the stylus system for any game would suck and so far the DS bored me....i've had 3 and everything i've gotten one i sell it like a month after i've gotten it....i just play the games and just lose interest....games are supposed to be fun but the DS makes it seem like a chore as you mentioned about Zelda.

I'll deff still get Zelda but only because i'm a hugh fan....but i've taken your views into opinion.

Thanks
 

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