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[xp]Ryex's Dynamic Sounds

Ryex's Dynamic Sounds
Authors: Ryex
Version: 2.04
Type: Sound Effect


Introduction

This is a dynamic sound system built on the DEE.


Features

  • Creates Dynamic BGS Sound effects
  • Creates Dynamic SE Sound effects
  • Can be easily set up through events
  • Sources and pieces can be muted
  • SE effects can be set up to repeat every x number of frames

Screenshots

NA


Demo

UPDATE: this is a new demo with no lag
Media Fire


Script

UPDATE NO LAG
http://docs.google.com/Doc?docid=0AUKLI9M5vfiOZGdiNXdnMjVfMjFjMzI4Zm5jNg&hl=en

NOTE: if you get the script from here you also need to install the DEE
http://www.arpgmaker.com/viewtopic.php?f=11&t=73111

place the DEE ABOVE Dynamic Sounds

Blizz ABS Plug in

this plug in enables sources that are placed in enemy event to automatically be muted when the enemy dies it is included in the demo (disabled read the top for instructions to re-enable it) or you can get it below
http://docs.google.com/Doc?docid=0AUKLI9M5vfiOZGdiNXdnMjVfMjJkcjJrbWdjbg&hl=en


Instructions

There is a manual located here in PDF form it describes everything you need to know to use this system.


NOTE: It is required to have the DEE installed for this script to work.




Compatibility

should work with just about any thing


Credits and Thanks

  • Ryex

Author's Notes

Thanks to the update on the DEE the system has NO more lag. enjoy and comment.

Updated to version 2 lots of new features! requires the updated DEE v1.6 to work.

NOTE: I (the author) do NOT provide support in this thread. I simply don't visit this forum often enough. another scripter may be able to offer help but if you need support from me please go here
http://forum.chaos-project.com/index.php?t...g89310#msg89310
 

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