Instructions
Place the script above Main
Call the scene:
Use $scene = Scene_Party.new(min_members, max_members, forced_members, locked_members)
min_members is the minimum number of actors the party must have.
max_members is the maximum number of members the party can have.
forced_members is an array containing the id of actors forced to be in the party.
locked_members is an array containing the id of actors forced to be locked in the position defined
by their index in
forced_members.
Setting up Menu and Battle arguments:
Menu/Battle Party Changer arguments are located in Game_Temp and works exactly like calling the scene.
@battle_party_args = [1, 4,[],[]]
@menu_party_args = [1, 4,[],[]]
@menu_party_args is used with the Party Changer (Main Menu) script. When using the Party Changer from the Main Menu, the scene will be called with those arguments.
Same thing for
@battle_party_args.
Custom actor graphics:
If you want custom actor graphics, you must place your pictures into the Picture folder. The name must be Actor_[actor_name] and an ideal size would be 126x46. Note that pictures will automatically be resized to fit the window and cursor rectangle.
This feature can be toogled with
$game_temp.use_custom_graphic = flag