Hey, I really like your script - it's almost exactly what I need - but I'm having one problem, which is the same as GreenBanana's first one. I want to keep the Party Changer in Battle off apart from certain battles, ie. important bosses where it's natural that the whole party would come together to fight. So, like GreenBanana, I set $game_temp.party_changer_in_battle to false, but whenever the game is reloaded that's always back to true again.
Well, I tried changing stuff (note that I'm a complete noob when it comes to scripting) around so that $game_temp.party_changer_in_battle being true actually means the party can't be changed, so that way I'd be able to set it to false just before the boss fight, then turn it back to true afterwards. However, in the various ways that I tried to change it around, I got various different messages, such as a line in the SDK where it couldn't find a command for WindowCommand...
Well, I have no idea what that means so I'd really appreciate any help if it's not too big a task. Thanks!
EDIT: I managed to get it done after some tweaking. Sorry for the wasted message
